Insane idea for escalation

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Flashbang232
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Insane idea for escalation

Post by Flashbang232 » Fri Feb 11, 2011 2:15 pm

Im going to be working on unit upgrades....without the dllls!

look at this..... See when a units movement capabilities are disabled in a factory, it remains cluttering the factory (which will prevent you from building 2 of the same upgrade too) but, the unit can still fire/make metal/energy. So this is basically what im going to do to upgrades for ta3d, make them into actual unit factories (although looking the same altogether). I hope this works, i already have gotten a fusion in game, it just tries to self destruct its upgrade :(


I DONT REPRESENT ESCALATION

VOID
Last edited by Flashbang232 on Sat Apr 16, 2011 8:18 pm, edited 1 time in total.
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Flashbang232
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EUREKA!!!!

Post by Flashbang232 » Fri Feb 11, 2011 2:39 pm

I GOT IT TO WORK!!!!!!!!!!
if you can ignore a wacko script (the fusion uses the arm shipyard script atm...just making it an actual factory without a weapon)

then awesome sauce....i give you a pic. (this is without the dlls)

that little bulky part is the upgrade
http://s906.photobucket.com/albums/ac26 ... OT0047.jpg
When you cannot trust your government to lead the nation to better times is when you know the ship is sinking

Flashbang232
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OMG

Post by Flashbang232 » Fri Feb 11, 2011 3:04 pm

got the geothermal upgrade for arm working. i cant replicate the armor due to my limitations on knowledge for ta so sorry, it makes an extra 100 energy tho :(
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zuzuf
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Re: Insane idea for escalation

Post by zuzuf » Fri Feb 11, 2011 3:33 pm

does it work in TA3D ?
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Flashbang232
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Re: Insane idea for escalation

Post by Flashbang232 » Fri Feb 11, 2011 3:50 pm

idk. i have yet to test >:D'

EDIT: unfortunately, no. I will have to create a gui for geothermal testing and fusion testing. to be continued this weekend...
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Flashbang232
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Re: Insane idea for escalation

Post by Flashbang232 » Sat Feb 12, 2011 2:23 am

"Sorry for the last post,try it out with escalation ( i will try to provide a link once it is "polished over and ready" as the Esc team puts it.)
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Flashbang232
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Re: Insane idea for escalation

Post by Flashbang232 » Mon Mar 28, 2011 4:41 am

A gui needs to be created for this to occur.
im pretty sure it can work in ta3d, seeing as to how there is no manipulation of either engine in any sort/form of circumstance.


i had to restore my system so i think the stuff i made is all gone...
oh well.... :(
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zuzuf
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Re: Insane idea for escalation

Post by zuzuf » Mon Mar 28, 2011 10:39 am

I guess it's too late for this time but you can still get a rescue disk or a Live-CD (like a kubuntu disk: http://www.kubuntu.org/getkubuntu) so that next time you can preserve your data :wink:
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Durand
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Re: Insane idea for escalation

Post by Durand » Tue Mar 29, 2011 12:57 am

If i may, how that go, for my problem ?

Flashbang232
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Re: Insane idea for escalation

Post by Flashbang232 » Sat Apr 02, 2011 3:08 am

If i get a portable ubuntu will it override windows 7 ? :(

seems pretty cool tho
When you cannot trust your government to lead the nation to better times is when you know the ship is sinking

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