Some interesting site :)

a forum to follow the work on recreating HD sets of textures to replace TA ones.
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zuzuf
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Some interesting site :)

Post by zuzuf » Thu Nov 11, 2010 2:30 pm

I've just found this:
http://www.tutorialsforblender3d.com/

It's an interesting site with free content (textures and normal maps :), models, skies, ...).
=>;-D Penguin Powered

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Balthazar
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Re: Some interesting site :)

Post by Balthazar » Thu Nov 11, 2010 4:06 pm

http://www.tutorialsforblender3d.com/Mo ... tii_1.html instead of fossil.

http://www.tutorialsforblender3d.com/Mo ... ree_1.html instead of sprite trees

Hell, Zuzuf - you definately should create support for High-color maps!

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zuzuf
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Re: Some interesting site :)

Post by zuzuf » Thu Nov 11, 2010 8:09 pm

Well, I am looking at interesting things regarding height map rendering using ray casting/tracing techniques. I am trying to get a working high quality map renderer using modern hardware (since it requires lots of GPU power it probably won't run on legacy hardware). With this kind of renderer it's possible to achieve very convincing light effects (fog/light absorption, ambient occlusion/environment lighting, physically correct refraction, etc...). Maybe it could be integrated into TA3D if I manage to get something interesting.

PS: this is what we can expect of such HQ renderers:
Image
That's not my work, only something I've seen here : http://www.pouet.net/topic.php?which=7236&page=1 and I'd like to get something similar in real time :)
=>;-D Penguin Powered

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Balthazar
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Re: Some interesting site :)

Post by Balthazar » Fri Nov 12, 2010 1:31 pm

OMFG !!! :shock: :shock: :shock: :shock: :shock: I do love the view )

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Re: Some interesting site :)

Post by MattyWS » Fri Nov 12, 2010 10:58 pm

Pfft I gaves you sky textures. :P

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Re: Some interesting site :)

Post by DOT » Fri Dec 24, 2010 8:49 am

zuzuf wrote:I've just found this:
http://www.tutorialsforblender3d.com/

It's an interesting site with free content (textures and normal maps :), models, skies, ...).

Yes but insufficient for RTS Needs :( also the texture seems to be made with a not free programm...

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