command menu textures :)

a forum to follow the work on recreating HD sets of textures to replace TA ones.
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zuzuf
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command menu textures :)

Post by zuzuf » Tue May 12, 2009 10:27 pm

I've tried to make new textures for command menu buttons. I've made a GAF that you can test to see how it looks. There are several button size bugs, but I think it still gives an idea of what I tried to make:
http://www.ta3d.org/files/commongui.gaf
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xpoy
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Re: command menu textures :)

Post by xpoy » Wed May 13, 2009 6:06 am

The file look like just include a series ofname

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zuzuf
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Re: command menu textures :)

Post by zuzuf » Wed May 13, 2009 5:20 pm

I don't understand what do you mean ?

Rem: only TA3D can use this file format at the moment, so the only way you have to test it is add it in ta3d/anims/, then clear the cache (important), then run the game
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xpoy
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Re: command menu textures :)

Post by xpoy » Wed May 13, 2009 5:52 pm

K,I will test in time.
Then should make sure there all mod use this Command.gaf except mod define some spec thing like a file named NotzuzufTDF

I think the button for page should be more clear,now is too dack to control eazyly.
And why not made "attack" only a short text "ack"?
:P Made a Free_camera pictures also,it's ittle effort

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zuzuf
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Re: command menu textures :)

Post by zuzuf » Sat Jun 13, 2009 6:58 pm

I've fixed several bugs in GAF creator, now it works fine, so I reworked a bit my commongui.gaf file :P. It's working much better now :D.
I updated the link in first post and also uploaded the new commongui.gaf to SVN (mods/ta3d/anims/commongui.gaf).
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Re: command menu textures :)

Post by xpoy » Sun Jun 14, 2009 4:30 am

fixed. :)

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