c++ Aid
Posted: Sat May 14, 2011 6:15 pm
I am going to try to read up and study coding that could possibly help with ta3d.
But first, i need answers. And so im going to ask.
Firstly, How is C++ used in ta3d. (Exe? Files that ta3d runs off of?)
Secondly, What sorts of coding in general (diff types) are used in ta3d?
Thirdly, is C++ Compiled? And if so, how and with what programs? (Im looking for freeware or warez, idk either way )
Fourthly, what is the file format if it is compiled.
Fifthly, where is the best place to start?
I dont care if i sound like a noob on tauniverse trying to make some big mod or whatever, im not gonna try to opt out, and i find learning game/engine/OS programming and file structure/coding to be quite the awesome experience and fun.
But first, i need answers. And so im going to ask.
Firstly, How is C++ used in ta3d. (Exe? Files that ta3d runs off of?)
Secondly, What sorts of coding in general (diff types) are used in ta3d?
Thirdly, is C++ Compiled? And if so, how and with what programs? (Im looking for freeware or warez, idk either way )
Fourthly, what is the file format if it is compiled.
Fifthly, where is the best place to start?
I dont care if i sound like a noob on tauniverse trying to make some big mod or whatever, im not gonna try to opt out, and i find learning game/engine/OS programming and file structure/coding to be quite the awesome experience and fun.