New to TA 3D

Everything that is not related to TA3D (no abuse will be accepted) / Tout ce qui n'a rien à voir avec TA3D (aucun abus ne sera toléré)
Post Reply
KM-Sage
Posts: 1
Joined: Sun Mar 28, 2010 8:16 pm

New to TA 3D

Post by KM-Sage » Sun Mar 28, 2010 8:25 pm

I didn't know where else to post this. I'm new to ta 3d and I was wondering if this game/mod still a work in progress.

Would you guys be able to do the same with tak?

User avatar
zuzuf
Administrateur - Site Admin
Posts: 3281
Joined: Mon Oct 30, 2006 8:49 pm
Location: Toulouse, France
Contact:

Re: New to TA 3D

Post by zuzuf » Tue Mar 30, 2010 3:16 pm

On the one hand one could say it's still work in progress as it's still being developed but the engine itself is already working quite well (with the exception of a few bugs). On the other hand the remake of TA's game resources (units, weapons, map features, ...) is still in early development so you still need TA's original resources to play (or the demo) unless you want to test the small subset of units available in the free data set.

I suppose doing the same with TAK should be possible unless they completely changed the way units, weapons, animation, etc ... are stored.
=>;-D Penguin Powered

DOT
Posts: 151
Joined: Sat Sep 19, 2009 11:56 am

Re: New to TA 3D

Post by DOT » Wed Mar 31, 2010 1:54 pm

TA:K should be on COB side nothing much different except it got some few new additions

xpoy
Posts: 669
Joined: Mon Sep 22, 2008 3:55 am

Re: New to TA 3D

Post by xpoy » Thu Apr 01, 2010 2:09 am

TAK sure able to transform into TA3D.
But there are some new tag, like TAK's GUI should make some addtion, plugin for used able.

User avatar
zuzuf
Administrateur - Site Admin
Posts: 3281
Joined: Mon Oct 30, 2006 8:49 pm
Location: Toulouse, France
Contact:

Re: New to TA 3D

Post by zuzuf » Thu Apr 01, 2010 11:36 am

GUI might be a problem since TA3D uses almost the same GUI constraints as OTA but I don't know anything about TAK GUI.
=>;-D Penguin Powered

User avatar
Manimal
Posts: 6
Joined: Tue Mar 15, 2011 9:56 pm
Location: France

Re: New to TA 3D

Post by Manimal » Tue Mar 15, 2011 11:39 pm

zuzuf wrote:GUI might be a problem since TA3D uses almost the same GUI constraints as OTA but I don't know anything about TAK GUI.
It seems to be the same.
I'll have to reinstall TAK for being sure.

MattyWS
Posts: 146
Joined: Sat Jan 23, 2010 12:46 pm

Re: New to TA 3D

Post by MattyWS » Wed Mar 16, 2011 12:50 am

It's on the flipside.

User avatar
zuzuf
Administrateur - Site Admin
Posts: 3281
Joined: Mon Oct 30, 2006 8:49 pm
Location: Toulouse, France
Contact:

Re: New to TA 3D

Post by zuzuf » Wed Mar 16, 2011 12:42 pm

So it's likely to require a few changes then but that shouldn't be too complex.
=>;-D Penguin Powered

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests