What can i say? Pretty impressive Smooth, beauty, hardcore... As it was supposed to be. Looks like the only thing remaining is pathfollowing algorythm for land and air units.
Other things seems fine.
P.S. Zuzuf, can you add shader effect for any unit or building in game (for example Solar plant) to see how it`ll look
TA3D 0.5.0. RC 2
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