ta3d.log:
FBI unknown variable: amphibious=1;
FBI unknown variable: cantbetransported=1;
FBI unknown variable: digger=1;
FBI unknown variable: istargetingupgrade=1;
FBI unknown variable: moverate1=8;
FBI unknown variable: teleporter=1;
Tested with TOTALA1.HPI, TOTALA2.HPI & rev31.gp3 data files only.
0.5.0 TEST 2: FBI parsing issues
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
thanks for reporting. These variables are related to unimplemented features, or things that we don't understand as of now. Sometimes there are also useless flags. I even found a few ones concerning trees that make think forests could be able to grow ... but it seems it hasn't been implemented in TA
=>;-D Penguin Powered
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
the cantbetransported can be implemented easily because there is already a similar variable that does the same thing, or if not it does something similar.
PS : I've planned to implement growing forest, but it'll be an option so that you can still play OTA in 3D if you want (and also I noticed it lacks some information about growing speed or something like that, so it may have some parameters)
PS : I've planned to implement growing forest, but it'll be an option so that you can still play OTA in 3D if you want (and also I noticed it lacks some information about growing speed or something like that, so it may have some parameters)
=>;-D Penguin Powered
Who is online
Users browsing this forum: No registered users and 28 guests