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Guest
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by Guest » Mon Dec 25, 2006 7:51 am
Why does the unit (K-bot) movement animation doesn`t match unit displacement? Can it be fixed till Christmass release?
And when will be normal unit movement system created, pathfinding and so on?
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zuzuf
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by zuzuf » Mon Dec 25, 2006 9:53 am
this is a problem with unit speed, to handle this properly we must simulate each movement type for each unit, but it's still not done and since it's a huge piece of work you won't see it for Christmas release, sorry.
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