I`ve updated my Ta3D with SVN resources... Well, now it looks splendid
Several new bugs that need to be fixed. Serpents when die have a rectangle around them. (see attach)
Subs (tech 1 and tech 2) have some difficulties with hitting targets, looks like thay can`t aim
Accel/deaccel algorythm for ships should be tweaked, since they can instantly stop if ordered to move to another location while moving
Added: ARM construction plane sometimes becomes partly transparent (see attach)
Added2: Loading progress bar and Metal and Energy bars are several pixels higher, than they should be positioned
