Page 1 of 1

Much report

Posted: Mon Mar 08, 2010 9:55 am
by xpoy
I do much test...
And well, much report, but just small bugs /;^]... So should just make them as trick or somethings, for mark
But fix the more important bugs..

The point is readme

Re: Much report

Posted: Mon Mar 08, 2010 10:02 am
by xpoy
and..

That one really beatiful:

Image

Re: Much report

Posted: Mon Mar 08, 2010 2:12 pm
by Balthazar
Emm... The map looks Hi-color for me. It`s not the 256 color pallete!!!!!

Re: Much report

Posted: Mon Mar 08, 2010 6:30 pm
by zuzuf
You get a bunch of :

Code: Select all

][ta3d][error] could not save file : F:\ta3d\cache\objects3dStalan_dead.3do-body-0.tex
so obviously there must be a write permission problem here. Textures don't get cached and several other important files can't get written to disk (like music :| ) so it writes a bunch of logs which slows down the game/loading process.

Re: Much report

Posted: Tue Mar 09, 2010 8:52 am
by xpoy
It make by GB1, I like his maps very much.

And for this no permission, maybe just a API parameter bug?

Re: Much report

Posted: Tue Mar 09, 2010 10:11 am
by zuzuf
Interesting, I've just checked the code which outputs this message uses the zlib API to write/read compressed files (yes cache is compressed using zlib's lower compression level to save space) which may not be safe with non ASCII filenames but it doesn't seem to be the case here so we still don't know what's doing this :(

Re: Much report

Posted: Wed Mar 10, 2010 2:08 pm
by xpoy
maybe make filename as hash for make sure all-ascii name? :P

Re: Much report

Posted: Wed Mar 10, 2010 3:26 pm
by zuzuf
Unfortunately it's not the problem here since all filenames here are encoded as ASCII strings :(

Re: Much report

Posted: Sat Mar 13, 2010 8:26 am
by xpoy
space of folden? /:^|
Or open type isn't true

Re: Much report

Posted: Sat Mar 13, 2010 9:55 am
by zuzuf
Is there anything in your cache folder ?

Re: Much report

Posted: Sun Mar 14, 2010 9:26 am
by xpoy
This is beta 7
Cacahe inlude:
fonts, sound- files, gamedata,palettesSpalette.pal.dat and mapsSpincushion.ota.dat, no other things
IIt was un-able play time' cache

Re: Much report

Posted: Sun Mar 14, 2010 10:30 am
by zuzuf
beta 7 ? you didn't get those results with beta 8 ?

Re: Much report

Posted: Mon Mar 15, 2010 11:06 am
by xpoy
I will test in beta 9 wth free resource :P
That using a very old data set, didn't make sure how to re-do it, I just put file into it and replace old one..Which could make bug. But those one bug is look like all relex to data set.

Re: Much report

Posted: Mon Mar 15, 2010 11:13 am
by xpoy
libgcc_s_dw2-1.dll This is addtion depend, but did't include in TA3D pack /:^|

Re: Much report

Posted: Mon Mar 15, 2010 11:40 am
by zuzuf
ooooops, I made this package on my server to save bandwidth and I forgot that file :D, I am going to fix that.

PS: fixed :)

Re: Much report

Posted: Mon Mar 15, 2010 11:53 am
by xpoy
oops /:^|
..
1. Chinese intro meet some bug, it ca't show but all be box
2, crash with free data /:^|