Blank Screen with Trailing Mouse
Blank Screen with Trailing Mouse
I've just pulled in SVN revision 1631 and it compiles (thanks for getting the ftgl thing fixed). When I launch the game, all I get is a blank white screen with a trailing mouse image.
- zuzuf
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yes, this is not a bug. By default CMake configures TA3D to look for its files in system folders in order to have it working when installed from a package. Here you are running it from the source folder, in order to tell TA3D to look for its files there, just run cmake with -DDEV:bool=true then build the code again (you may need to remove CMakeCache.txt).
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Re: Blank Screen with Trailing Mouse
Hi!
I'm still trying to run a self-compiled ta3d on gentoo.
I've downloaded the last svn, ran cmake with -DDEV:bool=true but that doesn't help - I get the white screen with the mouse pointer and that's all.
I'm still trying to run a self-compiled ta3d on gentoo.
I've downloaded the last svn, ran cmake with -DDEV:bool=true but that doesn't help - I get the white screen with the mouse pointer and that's all.
- zuzuf
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Re: Blank Screen with Trailing Mouse
can you post here your config.h file ? I would like to check something.
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Re: Blank Screen with Trailing Mouse
no problemo
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- zuzuf
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Re: Blank Screen with Trailing Mouse
config file is correct. The problem is elsewhere.
Since you're using gentoo, did you build SDL_image with all required stuffs to read jpg files ?
Can you post your ta3d.log file as well ? (~/.ta3d/log/ta3d.log) ?
Also, it may not do anything, but just to be sure, clear the cache (~/.ta3d/cache) before running any new test.
Since you're using gentoo, did you build SDL_image with all required stuffs to read jpg files ?
Can you post your ta3d.log file as well ? (~/.ta3d/log/ta3d.log) ?
Also, it may not do anything, but just to be sure, clear the cache (~/.ta3d/cache) before running any new test.
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Re: Blank Screen with Trailing Mouse
I've got this in OS X at the begining of the 0.6 (resources files was not completly found). The last revision is 1862. The 16xx is two months old. A lot of changes happenned since
Damien Gerard
Ta3d & Yuni Developer
Ta3d & Yuni Developer
Re: Blank Screen with Trailing Mouse
removing the cache directory doesn't help
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- zuzuf
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Re: Blank Screen with Trailing Mouse
It seems it doesn't find anything it needs except what's in ~/.ta3d/resources/, and you're running it from /usr/local/games. This cannot work with current code for 2 reasons:
- TA3D needs to know where to look for its files (that's why we use -DDEV:bool=true, to tell it to look in current directory, it's easier for us since it doesn't require installing it)
- Install mechanism is broken, it has not been updated since we started 0.6 branch, so it won't find its files.
- use -DDEV:bool=true and run it from where you built it
or - copy the required files to ~/.ta3d/resources/
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Re: Blank Screen with Trailing Mouse
It definitely was the broken installer: I've started the game from the place where it was compiled and it worked!.. But not as good as it could be
- zuzuf
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Re: Blank Screen with Trailing Mouse
What do you mean by "not as good as it could be" ? Is there another bug ?
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Re: Blank Screen with Trailing Mouse
Yup, I made a separate topic for that. The game crashes while loading the map.
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