Crash lors de changement de map

You have a problem with TA3D, it doesn't run or it crashes...
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Vous avez un problème avec TA3D, il ne se lance pas ou plante...
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Bad_Biogene
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Joined: Tue Jan 06, 2009 5:55 pm

Crash lors de changement de map

Post by Bad_Biogene » Tue Jan 06, 2009 7:22 pm

Bonjour,

J'ai installé la dernière version de TA3D (V0.5.1). Le jeu fonctionne très bien sauf lorsque je veux changer de map avant de lancer la partie. Je clic sur le bouton, ca charge un court instant et puis ca plante. Je ne peux pas vous donner le fichier log car il n'y en a pas dans mon repertoire. Merci d'avance pour votre aide et longue vie à total 8)

milipili
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Location: Paris (France)
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Post by milipili » Wed Jan 07, 2009 7:27 pm

Quel OS ?
Les logs ne sont pas forcement dans le dossier de ta3d.

Les paths par defaut :
Windows : <dir exename>\logs\
Mac OS X : ~/Library/Logs/ta3d/
Linux : ~/.ta3d/log
Damien Gerard
Ta3d & Yuni Developer

Bad_Biogene
Posts: 8
Joined: Tue Jan 06, 2009 5:55 pm

Post by Bad_Biogene » Thu Jan 08, 2009 1:25 pm

ha oui pardon. Alors je tourne sous :
Win XP SP2
AMD64 3000+
2GO

voici le log [Tue Jan 06 18:49:41 2009] [infos] *** Welcome to TA3D ***
[Tue Jan 06 18:49:41 2009] [infos] Version: 0.5.1- (r1345)
[Tue Jan 06 18:49:41 2009] [infos] [paths] Started from: `C:\JEUX\STR\TA3D\`
[Tue Jan 06 18:49:41 2009] [infos] [paths] Preferences: `C:\JEUX\STR\TA3D\settings\`
[Tue Jan 06 18:49:41 2009] [infos] [paths] Cache: `C:\JEUX\STR\TA3D\cache\`
[Tue Jan 06 18:49:41 2009] [infos] [paths] Savegames: `C:\JEUX\STR\TA3D\savegames\`
[Tue Jan 06 18:49:41 2009] [infos] [paths] Screenshots: `C:\JEUX\STR\TA3D\screenshots\`
[Tue Jan 06 18:49:41 2009] [infos] [paths] Logs: `C:\JEUX\STR\TA3D\logs\`
[Tue Jan 06 18:49:41 2009] [infos] Opened the log file: `C:\JEUX\STR\TA3D\logs\ta3d.log
[Tue Jan 06 18:49:41 2009] [infos] [resources] Added `C:\JEUX\STR\TA3D\resources\`
[Tue Jan 06 18:49:41 2009] [infos] [resources] Added `C:\JEUX\STR\TA3D\`
[Tue Jan 06 18:49:41 2009] [infos] [system] Vendor: AuthenticAMD AMD Athlon64 (amd64, cpuid, x87 FPU, MMX, MMX+, SSE, SSE2, SSE3, 3DNow!, Enhanced 3DNow!, cmov)
[Tue Jan 06 18:49:41 2009] [infos] [system] Microsoft Windows XP (5.1)
[Tue Jan 06 18:49:41 2009] [infos] [system] Desktop: 1024x768 (32bits)
[Tue Jan 06 18:49:41 2009] [infos] [system] Allegro version: 4.2.2 (2007)
[Tue Jan 06 18:49:41 2009] [infos] [system] AllegroGL version: 0.4.2
[Tue Jan 06 18:49:41 2009] [infos] [i18n] Switching to `Français` (french)
[Tue Jan 06 18:49:41 2009] [infos] [settings] Loaded from `C:\JEUX\STR\TA3D\settings\ta3d.cfg`
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:0 : The text is outside a section (ignored): /* Translate.tdf -- Translations of strings referenced in the game code */
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:2 : The text is outside a section (ignored): /*
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:3 : The text is outside a section (ignored): The recordname is the base string that is referenced by the code. Note that
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:4 : The text is outside a section (ignored): they are case-sensitive, so "kills" and "KILLS" are two different strings.
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:5 : The text is outside a section (ignored): The entries in each record indicate the translated strings by language.
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:6 : The text is outside a section (ignored): Simply specify the language and provide the translation. If a translation
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:7 : The text is outside a section (ignored): is not provided for a language, the base string will be used instead.
[Tue Jan 06 18:49:41 2009] [warns] [tdf] hpi://gamedata\translate.tdf:8 : The text is outside a section (ignored): */
[Tue Jan 06 18:49:42 2009] [debug] [i18n] `gamedata\translate.tdf` loaded.
[Tue Jan 06 18:49:42 2009] [debug] [i18n] `ta3d.res` loaded.
[Tue Jan 06 18:49:42 2009] [infos] [audio] FMOD Version: 4.20.1
[Tue Jan 06 18:49:42 2009] [warns] [audio] Impossible to load the playlist
[Tue Jan 06 18:49:42 2009] [debug] [audio] Reading `gamedata\allsound.tdf`...
[Tue Jan 06 18:49:42 2009] [infos] [audio] Loading sounds from gamedata\allsound.tdf
[Tue Jan 06 18:49:42 2009] [debug] [audio] Reading: Done.
[Tue Jan 06 18:49:42 2009] [debug] [audio] Reading `gamedata\sound.tdf`...
[Tue Jan 06 18:49:42 2009] [infos] [audio] Loading sounds from gamedata\sound.tdf
[Tue Jan 06 18:49:48 2009] [debug] [audio] Reading: Done.
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] OpenGL informations:
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Vendor: NVIDIA Corporation
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Renderer: GeForce 7600 GS/PCI/SSE2/3DNOW!
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Version: 2.1.1
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Texture compression: Yes
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Stencil Two Side: Yes
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] FBO: Yes
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Shaders: Yes
[Tue Jan 06 18:49:48 2009] [infos] [OpenGL] Multi texturing: Yes
[Tue Jan 06 18:49:48 2009] [debug] Allocating palette memory...
[Tue Jan 06 18:49:48 2009] [debug] Loading TA's palette...
[Tue Jan 06 18:49:48 2009] [debug] Loading GAF font: `anims\hattfont12.gaf`...
[Tue Jan 06 18:49:48 2009] [debug] [gfx] Creating a normal font...
[Tue Jan 06 18:49:48 2009] [debug] [gfx] Creating a small font...
[Tue Jan 06 18:49:48 2009] [debug] [gfx] Loading the GUI font...
[Tue Jan 06 18:49:48 2009] [debug] Loading GAF font: `anims\hattfont12.gaf`...
[Tue Jan 06 18:49:48 2009] [debug] [gfx] Activating the palette...
[Tue Jan 06 18:49:48 2009] [debug] [gfx] Loading background...
[Tue Jan 06 18:49:49 2009] [infos] [gfx] Graphics are initialized.
[Tue Jan 06 18:49:49 2009] [debug] Initializing the random table...
[Tue Jan 06 18:49:49 2009] [debug] [menu::introduction] Entering...
[Tue Jan 06 18:49:49 2009] [debug] Initializing the random table: Done.
[Tue Jan 06 18:49:49 2009] [debug] [tdf] Loading `hpi://ta3d.mod`
[Tue Jan 06 18:49:49 2009] [warns] [tdf] No data to load `ta3d.mod`
[Tue Jan 06 18:49:49 2009] [debug] [tdf] Loading `hpi://gamedata\sidedata.tdf`
[Tue Jan 06 18:49:49 2009] [debug] [audio] Reading `gamedata\sound.tdf`...
[Tue Jan 06 18:49:49 2009] [infos] [audio] Loading sounds from gamedata\sound.tdf
[Tue Jan 06 18:49:51 2009] [debug] [audio] Reading: Done.
[Tue Jan 06 18:49:51 2009] [debug] [menu::introduction] Done.
[Tue Jan 06 18:49:51 2009] [debug] [menu::main] Entering...
[Tue Jan 06 18:49:51 2009] [debug] loading gui/default.skn
[Tue Jan 06 18:49:55 2009] [debug] loading gui/default.skn
[Tue Jan 06 18:50:39 2009] [infos] [i18n] Switching to `English` (english)
[Tue Jan 06 18:50:39 2009] [infos] [settings] Making a backup for `C:\JEUX\STR\TA3D\settings\ta3d.cfg`...
[Tue Jan 06 18:50:39 2009] [infos] [settings] The backup is done.
[Tue Jan 06 18:50:39 2009] [infos] [settings] The settings has been saved.
[Tue Jan 06 18:50:39 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:40 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:44 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:44 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:49 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:50 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:56 2009] [debug] [menu::mapselector] Entering...
[Tue Jan 06 18:50:56 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:56 2009] [debug] loading gui/modern.skn
[Tue Jan 06 18:50:58 2009] [debug] [menu::mapselector] Found `over crude water`
[Tue Jan 06 18:50:58 2009] [debug] [menu::mapselector] Found `red river`
[Tue Jan 06 18:50:58 2009] [debug] [menu::mapselector] Found `caldera's rim`
[Tue Jan 06 18:50:58 2009] [debug] [menu::mapselector] Found `higher ground`
[Tue Jan 06 18:51:09 2009] [infos] Aborting now. Releasing all resources...
[Tue Jan 06 18:51:09 2009] [debug] [i18n] Release.
[Tue Jan 06 18:51:09 2009] [infos] Exit.

Bad_Biogene
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Post by Bad_Biogene » Thu Jan 08, 2009 1:28 pm

par contre, ai pas installer le patch 3.1 car c'est une version installer qui nécessite un .exe spécial. C'est peut être pour ça. QQun aurais le fichier du patch que je test avec, svp?

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zuzuf
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Post by zuzuf » Thu Jan 08, 2009 3:57 pm

intéressant, il semblerait que ça plante dans un code qui utilise le parseur de TDF ... ça pourrait être un bogue reproductible ailleurs. Je vais creuser ça.

Normalement le patch 3.1 ne devrait rien changer, mais si tu veux essayer avec, je peux te l'envoyer par mail.
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Bad_Biogene
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Post by Bad_Biogene » Thu Jan 08, 2009 11:46 pm

Un plantage dans le code qui utilise le parseur de TDF?! Embettant ca...

je deconne, j'y pige que dale :wink:

Pour le patch 3.1 tu peux effectivement me l'envoyer, ca serait bien gentil. Mais au fait, il change quoi ce patch. Je l'ai tjs installer mais sans jamais savoir à quoi il servait vraiment...

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zuzuf
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Post by zuzuf » Fri Jan 09, 2009 1:30 pm

Il met à jour les données des unités, et ajoute quelque menus moddables (utilisés pour créer dynamiquement les menus des unités). En gros il apporte ce que TA:CC apporte avec quelques petites corrections ça et là.
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Bad_Biogene
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Post by Bad_Biogene » Mon Jan 19, 2009 8:17 pm

Salut, je viens d'installer la nouvelle version de TA3D mais J'ai tjs le meme probleme. Qqun peut m'aider?

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zuzuf
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Post by zuzuf » Mon Jan 19, 2009 8:47 pm

hm ... je crois qu'il va falloir essayer une version spéciale avec un peu plus d'infos pour déboguer. Je te compiles ça bientôt.
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Bad_Biogene
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Post by Bad_Biogene » Tue Jan 27, 2009 9:28 pm

voila, nouvel executable lancé et le log donne ca cette fois ci :

[Tue Jan 27 22:25:33 2009] [infos] *** Welcome to TA3D ***
[Tue Jan 27 22:25:33 2009] [infos] Version: 0.5.1-WIP (r1381)
[Tue Jan 27 22:25:33 2009] [infos] [paths] Started from: `C:\JEUX\STR\TA3D\`
[Tue Jan 27 22:25:33 2009] [infos] [paths] Preferences: `C:\JEUX\STR\TA3D\settings\`
[Tue Jan 27 22:25:33 2009] [infos] [paths] Cache: `C:\JEUX\STR\TA3D\cache\`
[Tue Jan 27 22:25:33 2009] [infos] [paths] Savegames: `C:\JEUX\STR\TA3D\savegames\`
[Tue Jan 27 22:25:33 2009] [infos] [paths] Screenshots: `C:\JEUX\STR\TA3D\screenshots\`
[Tue Jan 27 22:25:33 2009] [infos] [paths] Logs: `C:\JEUX\STR\TA3D\logs\`
[Tue Jan 27 22:25:33 2009] [infos] Opened the log file: `C:\JEUX\STR\TA3D\logs\ta3d.log
[Tue Jan 27 22:25:33 2009] [infos] [resources] Added `C:\JEUX\STR\TA3D\resources\`
[Tue Jan 27 22:25:33 2009] [infos] [resources] Added `C:\JEUX\STR\TA3D\`
[Tue Jan 27 22:25:33 2009] [infos] [system] Vendor: AuthenticAMD AMD Athlon64 (amd64, cpuid, x87 FPU, MMX, MMX+, SSE, SSE2, SSE3, 3DNow!, Enhanced 3DNow!, cmov)
[Tue Jan 27 22:25:33 2009] [infos] [system] Microsoft Windows XP (5.1)
[Tue Jan 27 22:25:33 2009] [infos] [system] Desktop: 1024x768 (32bits)
[Tue Jan 27 22:25:33 2009] [infos] [system] Allegro version: 4.2.2 (2007)
[Tue Jan 27 22:25:33 2009] [infos] [system] AllegroGL version: 0.4.2
[Tue Jan 27 22:25:33 2009] [infos] [settings] Loaded from `C:\JEUX\STR\TA3D\settings\ta3d.cfg`
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:0 : The text is outside a section (ignored): /* Translate.tdf -- Translations of strings referenced in the game code */
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:2 : The text is outside a section (ignored): /*
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:3 : The text is outside a section (ignored): The recordname is the base string that is referenced by the code. Note that
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:4 : The text is outside a section (ignored): they are case-sensitive, so "kills" and "KILLS" are two different strings.
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:5 : The text is outside a section (ignored): The entries in each record indicate the translated strings by language.
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:6 : The text is outside a section (ignored): Simply specify the language and provide the translation. If a translation
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:7 : The text is outside a section (ignored): is not provided for a language, the base string will be used instead.
[Tue Jan 27 22:25:34 2009] [warns] [tdf] hpi://gamedata\translate.tdf:8 : The text is outside a section (ignored): */
[Tue Jan 27 22:25:34 2009] [debug] [i18n] `gamedata\translate.tdf` loaded.
[Tue Jan 27 22:25:34 2009] [debug] [i18n] `ta3d.res` loaded.
[Tue Jan 27 22:25:34 2009] [infos] [audio] FMOD Version: 4.20.1
[Tue Jan 27 22:25:34 2009] [warns] [audio] Impossible to load the playlist
[Tue Jan 27 22:25:34 2009] [debug] [audio] Reading `gamedata\allsound.tdf`...
[Tue Jan 27 22:25:34 2009] [infos] [audio] Loading sounds from gamedata\allsound.tdf
[Tue Jan 27 22:25:34 2009] [debug] [audio] Reading: Done.
[Tue Jan 27 22:25:34 2009] [debug] [audio] Reading `gamedata\sound.tdf`...
[Tue Jan 27 22:25:34 2009] [infos] [audio] Loading sounds from gamedata\sound.tdf
[Tue Jan 27 22:25:38 2009] [debug] [audio] Reading: Done.
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] OpenGL informations:
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Vendor: NVIDIA Corporation
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Renderer: GeForce 7600 GS/PCI/SSE2/3DNOW!
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Version: 2.1.1
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Texture compression: Yes
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Stencil Two Side: Yes
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] FBO: Yes
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Shaders: Yes
[Tue Jan 27 22:25:43 2009] [infos] [OpenGL] Multi texturing: Yes
[Tue Jan 27 22:25:43 2009] [debug] Allocating palette memory...
[Tue Jan 27 22:25:43 2009] [debug] Loading TA's palette...
[Tue Jan 27 22:25:43 2009] [debug] Loading GAF font: `anims\hattfont12.gaf`...
[Tue Jan 27 22:25:44 2009] [debug] [gfx] Creating a normal font...
[Tue Jan 27 22:25:44 2009] [debug] [gfx] Creating a small font...
[Tue Jan 27 22:25:44 2009] [debug] [gfx] Loading the GUI font...
[Tue Jan 27 22:25:44 2009] [debug] Loading GAF font: `anims\hattfont12.gaf`...
[Tue Jan 27 22:25:44 2009] [debug] [gfx] Activating the palette...
[Tue Jan 27 22:25:44 2009] [debug] [gfx] Loading background...
[Tue Jan 27 22:25:44 2009] [infos] [gfx] Graphics are initialized.
[Tue Jan 27 22:25:44 2009] [debug] [menu::introduction] Entering...
[Tue Jan 27 22:25:44 2009] [debug] Initializing the random table...
[Tue Jan 27 22:25:44 2009] [debug] Initializing the random table: Done.
[Tue Jan 27 22:25:44 2009] [debug] [tdf] Loading `hpi://ta3d.mod`
[Tue Jan 27 22:25:44 2009] [warns] [tdf] No data to load `ta3d.mod`
[Tue Jan 27 22:25:44 2009] [debug] [tdf] Loading `hpi://gamedata\sidedata.tdf`
[Tue Jan 27 22:25:44 2009] [debug] [audio] Reading `gamedata\sound.tdf`...
[Tue Jan 27 22:25:44 2009] [infos] [audio] Loading sounds from gamedata\sound.tdf
[Tue Jan 27 22:25:44 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:25:44 2009] [debug] [audio] Reading: Done.
[Tue Jan 27 22:25:48 2009] [debug] [menu::introduction] Done.
[Tue Jan 27 22:25:48 2009] [debug] [menu::main] Entering...
[Tue Jan 27 22:25:48 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:25:48 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:25:51 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:25:52 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:25:57 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:25:57 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:26:01 2009] [debug] [menu::mapselector] Entering...
[Tue Jan 27 22:26:01 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:26:01 2009] [debug] loading gui/modern.skn
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] GetMultiPlayerMapList()
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking found maps
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\jungle journey.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(jungle journey)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\cloaked in the spires.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(cloaked in the spires)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\ac15.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(ac15)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\over crude water.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(over crude water)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] Found `over crude water`
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\red river.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(red river)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] Found `red river`
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\caldera's rim.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(caldera's rim)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] Found `caldera's rim`
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\higher ground.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(higher ground)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] Found `higher ground`
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\ac24.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(ac24)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\cc05.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(cc05)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\exp1ac07.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(exp1ac07)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] checking maps\firebase prasad.tnt
[Tue Jan 27 22:26:03 2009] [debug] [menu::mapselector] MapIsForNetworkGame(firebase prasad)
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] checking maps\cc14.tnt
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] MapIsForNetworkGame(cc14)
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] checking maps\taking island 445.tnt
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] MapIsForNetworkGame(taking island 445)
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] ota data extracted
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] done (true)
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] checking maps\kudzu base.tnt
[Tue Jan 27 22:26:04 2009] [debug] [menu::mapselector] MapIsForNetworkGame(kudzu base)
[Tue Jan 27 22:26:08 2009] [infos] Aborting now. Releasing all resources...
[Tue Jan 27 22:26:08 2009] [debug] [i18n] Release.
[Tue Jan 27 22:26:08 2009] [infos] Exit.

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zuzuf
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Post by zuzuf » Tue Jan 27, 2009 9:59 pm

très intéressant ... ça plante sur une carte (kudzu base) au moment de lire le fichier .ota . Peux-tu m'envoyer cette carte ? (kudzu base)

pour éviter le plantage, la supprimer des ressources utilisées par TA3D devrait suffire (si c'est une carte téléchargée en multi, elle sera dans maps/)
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Bad_Biogene
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Post by Bad_Biogene » Wed Jan 28, 2009 11:07 pm

bizare ca. Non, je n'ai pas téléchargé de maps. Je regarde peut-être au mauvais endroit mais je n'ai pas de répertoire /maps et donc je ne trouve pas la carte pour te l'envoyer. Peut tu m'aider?

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zuzuf
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Post by zuzuf » Thu Jan 29, 2009 1:08 am

cette carte doit être dans une archive HPI, CCX ou UFO
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Bad_Biogene
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Post by Bad_Biogene » Thu Jan 29, 2009 9:19 am

ok. je fais comment pour les ouvrir? je suppose qu'il y a un soft spécial...

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zuzuf
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Post by zuzuf » Thu Jan 29, 2009 11:52 am

Il y a quelques programmes pour lire/écrire des archives au format HPI(CCX et UFO sont aussi dans ce format):
http://www.fileuniverse.com/?p=show&a=cat&id=8

HPI Viewer est pas mal
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