aha !!!
It was about to work this time !!
first, I've installed it and so excited to play, just click the button "I want to play now !!!!"
Did not work, it crashed exactly as yesterday, and the day before....
I ran it again, and disabled GLSL in the display option menu.
This time, it crashed but not as usually.
let's take a look....
Code: Select all
Loading the GUI...
[Sat Dec 6 15:15:31 2008] [debug] loading gui/default.skn
[Sat Dec 6 15:15:36 2008] [infos] [battle] Loading the map...
[Sat Dec 6 15:15:36 2008] [debug] [battle] Extracting `maps\lava highground.tnt`...
[Sat Dec 6 15:15:36 2008] [debug] [battle] `maps\lava highground.tnt` extracted
[Sat Dec 6 15:15:36 2008] [debug] [battle] loading map data ...
[Sat Dec 6 15:15:36 2008] [debug] MAP: creating MAP object ...
[Sat Dec 6 15:15:36 2008] [debug] MAP: initializing map data ...
[Sat Dec 6 15:15:36 2008] [debug] MAP: reading header
[Sat Dec 6 15:15:36 2008] [debug] MAP: reading TDF table
[Sat Dec 6 15:15:36 2008] [debug] MAP: reading mini map
[Sat Dec 6 15:15:36 2008] [infos] minimap read in 0s.
[Sat Dec 6 15:15:36 2008] [debug] MAP: reading blocs data
[Sat Dec 6 15:15:36 2008] [debug] MAP: allocating map memory
[Sat Dec 6 15:15:36 2008] [debug] MAP: creating FOW maps
[Sat Dec 6 15:15:36 2008] [debug] MAP: allocating height maps
[Sat Dec 6 15:15:36 2008] [debug] MAP: initialising map data
[Sat Dec 6 15:15:36 2008] [infos] Blocs read in 0.216s.
[Sat Dec 6 15:15:36 2008] [debug] MAP: creating textures
[Sat Dec 6 15:15:37 2008] [infos] Textures for blocks in 0.612s.
[Sat Dec 6 15:15:37 2008] [debug] MAP: creating blocs texture coordinates
[Sat Dec 6 15:15:37 2008] [debug] MAP: creating low definition texture and lava map
[Sat Dec 6 15:15:38 2008] [debug] MAP: computing height data (step 1)
[Sat Dec 6 15:15:38 2008] [debug] MAP: computing height data (step 2)
[Sat Dec 6 15:15:38 2008] [infos] Env created in 0.54s.
[Sat Dec 6 15:15:38 2008] [debug] MAP: computing height data (step 3)
[Sat Dec 6 15:15:38 2008] [debug] MAP: computing height data (step 4)
[Sat Dec 6 15:15:38 2008] [debug] MAP: computing height data (step 5)
[Sat Dec 6 15:15:38 2008] [debug] MAP: computing height data (step 6)
[Sat Dec 6 15:15:38 2008] [infos] relief : 0.04s.
[Sat Dec 6 15:15:38 2008] [debug] MAP: reading map features data
[Sat Dec 6 15:15:38 2008] [infos] Decors : 0s.
[Sat Dec 6 15:15:38 2008] [debug] MAP: creating low definition geometry (step 1)
[Sat Dec 6 15:15:38 2008] [debug] MAP: creating low definition geometry (step 2)
[Sat Dec 6 15:15:38 2008] [debug] MAP: freeing temporary allocated memory
[Sat Dec 6 15:15:38 2008] [debug] [battle] map data loaded
[Sat Dec 6 15:15:38 2008] [infos] [battle] Loading details texture...
[Sat Dec 6 15:15:38 2008] [infos] [battle] Initialising the Fog Of War...
[Sat Dec 6 15:15:38 2008] [debug] [battle] Extracting `maps\lava highground.ota`...
[Sat Dec 6 15:15:38 2008] [infos] [battle] Loading map informations...
[Sat Dec 6 15:15:38 2008] [infos] [battle] Loading time: 22.753 sec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] statistics:
[Sat Dec 6 15:15:38 2008] [infos] [battle] initPreflight(g) done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTextures() done in 1044 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] init3DModels() done in 8721 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initGraphicalFeatures() done in 1552 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initWeapons() done in 336 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initUnits() done in 4240 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initIntermediateCleanup() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initEngine() done in 8 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initPlayers() done in 116 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initRestrictions() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initGUI() done in 4612 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheMap() done in 1824 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheSky() done in 32 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheSun() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initAllTextures() done in 240 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheCamera() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheWind() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheFog() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initParticules() done in 20 msec.
[Sat Dec 6 15:15:38 2008] [infos] [battle] initTheWater() done in 0 msec.
[Sat Dec 6 15:15:38 2008] [infos] [AI] Started for player 1
[Sat Dec 6 15:15:38 2008] [infos] [battle] *** The game has started - Good luck Commander ! ***
Abandon
I've also noticed something strange, that is I only have 'oldest' map this time. Following maps are not available, I can't see them in the list of maps:
luschinfloggen
comet catcher
abysmal lake
long lakes
...