I have some problems with development version.
1. On battle start the game crashes. It happens on "loading the GUI" stage. Tested with default, TA-merge and DuneTA mods with different graphics settings. I've attached ta3d.log, backtrace.txt and ta3d.cfg here. Console output contains more info than both of the logs (important line with 'assertion failed' for example) so I attach it too. From time to time I see two different error messages, so console logs are also two.
2. I noted very large memory usage. On loading a battle (while units loading) the game begins mem wasting: it is occupating all available phys memory immediately, then takes much swap space. I made a test with running
Code: Select all
top -d 1 -p 12683 -b > top.log
3. I also made a try to run TA33A mod but ta3d crashes with segfault in the early stage (see the log in attachment, the last line is 'Segmentation fault' in english).
4. As you can see from my logs ta3d prints the warning "[settings] Impossible to make the backup." while it makes backups correctly. Why this warning?