Time to create some modding guide

You have a problem with TA3D, it doesn't run or it crashes...
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Vous avez un problème avec TA3D, il ne se lance pas ou plante...
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Balthazar
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Time to create some modding guide

Post by Balthazar » Tue Mar 30, 2010 6:48 am

Well, that`s it, looks like TA3D have reached the state of stable modiing-ready version :P

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zuzuf
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Re: Time to create some modding guide

Post by zuzuf » Tue Mar 30, 2010 10:45 am

Yes it looks like we're there. There is just one thing I want to implement before going to RC state: change password encryption for NetServer service and add a challenge based authentication to avoid sending the password once you're registered.

I suggest we chose a unit to remake from the ground up (whole process : creating the model, texture, description file, animation/scripting, build menu button, weapons, integrating the result in the engine, testing, ...) and describe step by step how to do it, a kind of tutorial.
=>;-D Penguin Powered

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Balthazar
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Re: Time to create some modding guide

Post by Balthazar » Tue Mar 30, 2010 11:13 am

Agrred, this will be the right way to show people "how to..."

xpoy
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Re: Time to create some modding guide

Post by xpoy » Thu Apr 01, 2010 2:12 am

and need a what to

show ppl what they can mod

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