Terrain Display Problems on OS X

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cam_man
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Joined: Sun Jan 10, 2010 5:22 pm

Terrain Display Problems on OS X

Post by cam_man » Sun Jan 10, 2010 5:38 pm

Hey All,

I have installed TA3d 0.5.4 on my Mac (running Snow Leopard) and the game all runs fine, except the terrain. Everything is normal, even the 3d characters, but the map itself is almost pure white. If I zoom way out, the terrain looks correct, but then the units turn to blue squares.

Is this some setting with my graphics or what do you think could be causing this?

Thanks for your help.

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zuzuf
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Re: Terrain Display Problems on OS X

Post by zuzuf » Sun Jan 10, 2010 8:13 pm

It seems there is a problem with the fragment program/shader that renders the map texture. Try to disable shadow maps (set shadows to none or low) and disable details texture.

If it doesn't solve the problem try to disable GLSL completely.
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milipili
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Re: Terrain Display Problems on OS X

Post by milipili » Mon Jan 11, 2010 12:03 am

The problem has not been fixed, even in the v0.6.
Damien Gerard
Ta3d & Yuni Developer

cam_man
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Joined: Sun Jan 10, 2010 5:22 pm

Re: Terrain Display Problems on OS X

Post by cam_man » Tue Jan 12, 2010 4:32 am

zuzuf wrote:It seems there is a problem with the fragment program/shader that renders the map texture. Try to disable shadow maps (set shadows to none or low) and disable details texture.

If it doesn't solve the problem try to disable GLSL completely.
Zuzuf, you're amazing. It looks like it was the detailed texture that was causing the problem. Odd, because I didn't have that turned on be default and it still had the problem. I turned off the shadows AND the detail and it worked, then I turned the shadows back on and it still worked. Whatever it was, it's working now and I'm happy! Thank you!

milipili
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Re: Terrain Display Problems on OS X

Post by milipili » Tue Jan 12, 2010 2:21 pm

Could you tell me what is your video card please ?
Damien Gerard
Ta3d & Yuni Developer

xpoy
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Re: Terrain Display Problems on OS X

Post by xpoy » Wed Jan 13, 2010 8:27 am

cache problem? Look like so

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