Can't register new mod

You have a problem with TA3D, it doesn't run or it crashes...
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Vous avez un problème avec TA3D, il ne se lance pas ou plante...
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slogic
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Can't register new mod

Post by slogic » Sun Jan 10, 2010 3:06 pm

In $(TA3D)\mods\Excess II\ folder i have the following files:

Code: Select all

GoK31.gp3
readme.txt
ta3d.mod
ta3d.mod contents:

Code: Select all

[MOD]
{
unit_ext = .fbi;
unit_dir = unitGoK;
weapon_dir = weapGoK;
download_dir = downloadGoK;
}
In config i see only "default" mod.

What am i doing wrong?

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zuzuf
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Re: Can't register new mod

Post by zuzuf » Sun Jan 10, 2010 4:09 pm

You should read this:
http://trac.ta3d.org/wiki/Mods
=>;-D Penguin Powered

xpoy
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Joined: Mon Sep 22, 2008 3:55 am

Re: Can't register new mod

Post by xpoy » Sun Jan 10, 2010 6:48 pm

It's still confused for newbie, ever I write more than 3000 words for TA3D-mod install( just install), there always be a new post about how to install mod per week in taclub...

slogic
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Re: Can't register new mod

Post by slogic » Sun Jan 10, 2010 7:51 pm

zuzuf wrote:You should read this:
http://trac.ta3d.org/wiki/Mods
Hm, actually i have read this. But i did not get that old style is not supported anymore.

By the way, is there an error in paths?
let's your mod name is my_mod, create a folder named my_mod in ~/.ta3d/resources/mods (Linux) or ta3d/mods (windows)

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zuzuf
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Re: Can't register new mod

Post by zuzuf » Sun Jan 10, 2010 8:16 pm

no, paths are correct.
=>;-D Penguin Powered

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