Long time ago, when TA3D was kinda 0.3 or so, Zuzuf said that units after destruction will split to particles and bouncing for some time around. What became with this effect? The current particles play the different role...
Also, I`ll attach a new particle tga so they look more quad-like.
About particles bouncing
- Balthazar
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About particles bouncing
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- Balthazar
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Re: About particles bouncing
Not this kind, i mean something like polygons from unit, that are flying around after explosion like in TA. Like a leg flying away or a fan from wind generator
- zuzuf
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Re: About particles bouncing
ha yes, we'll do that later when VFS is working, dirty structures are replaced with clean ones and 3D model class is replaced with something nice, less buggy, easier to use and more modular (in order to easily manipulate those model parts )
=>;-D Penguin Powered
- Balthazar
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Re: About particles bouncing
Roger that
Re: About particles bouncing
Cool idea!
And one nice thought,
Push units back by big bomb blast, this was interesting
But I isn't really want this, due to performance and practicality, but note this, may useful when make TA3D interesting.
And one nice thought,
Push units back by big bomb blast, this was interesting
But I isn't really want this, due to performance and practicality, but note this, may useful when make TA3D interesting.
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