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[Sun Jun 7 16:58:10 2009] [infos] [battle] *** The game has started - Good luck Commander ! ***
[New Thread 0xa7a0db90 (LWP 4865)]
[Sun Jun 7 16:58:10 2009] [infos] [AI] Started for player 1
[Sun Jun 7 16:58:51 2009] [debug] [script::lua] call: function not found `StopMoving`
[Sun Jun 7 16:58:51 2009] [debug] [script::lua] call: function not found `StopBuilding`
[Sun Jun 7 16:58:51 2009] [warns] [audio] Can't find key `core_com.deactivate`
[Sun Jun 7 16:58:56 2009] [warns] [audio] Can't find key `tankplant.activate`
[Sun Jun 7 16:59:29 2009] [debug] [script::lua] call: function not found `StopMoving`
[Sun Jun 7 16:59:29 2009] [debug] [script::lua] call: function not found `StopMoving`
[Sun Jun 7 16:59:33 2009] [warns] [audio] Can't find key `core_mex.activate`
[Sun Jun 7 16:59:52 2009] [warns] [audio] Can't find key `tankplant.deactivate`
[Sun Jun 7 17:00:15 2009] [warns] [audio] Can't find key `airplant.activate`
[Sun Jun 7 17:00:26 2009] [debug] [script::lua] call: function not found `StopMoving`
[Sun Jun 7 17:00:26 2009] [debug] [script::lua] call: function not found `StopMoving`
[Sun Jun 7 17:00:26 2009] [debug] [script::lua] call: function not found `startmoving`
[Sun Jun 7 17:00:26 2009] [debug] [script::lua] call: function not found `MoveRate1`
[Sun Jun 7 17:00:32 2009] [debug] [script::lua] execute: function not found `QueryNanoPiece`
[Sun Jun 7 17:00:32 2009] [debug] [script::lua] execute: function not found `QueryNanoPiece`
[Sun Jun 7 17:00:34 2009] [error] [script::lua] 0
[Sun Jun 7 17:00:43 2009] [debug] [script::lua] call: function not found `StopMoving`
^C
Program received signal SIGINT, Interrupt.
[Switching to Thread 0xb7134720 (LWP 4850)]
0xb803f424 in __kernel_vsyscall ()
(gdb) bt
#0 0xb803f424 in __kernel_vsyscall ()
#1 0xb7fc4249 in __lll_lock_wait () from /lib/libpthread.so.0
#2 0xb7fbfafd in _L_lock_227 () from /lib/libpthread.so.0
#3 0xb7fbf632 in pthread_mutex_lock () from /lib/libpthread.so.0
#4 0x08107075 in Yuni::Mutex::lock (this=0xa9bce508)
at /home/sitlar/ta3d/src/libs/yuni/src/yuni/core/policies/../../threads/mutex.h:50
#5 0x08177f6a in TA3D::ObjectSync::lock (this=0xa9bce504)
at /home/sitlar/ta3d/src/ta3d/src/misc/../threads/thread.h:122
#6 0x081aaeeb in TA3D::INGAME_UNITS::draw (this=0x8757200, map=0xe352238,
underwater=true, limit=false, cullface=true, height_line=false)
at /home/sitlar/ta3d/src/ta3d/src/UnitEngine.cpp:1482
#7 0x08251645 in TA3D::Battle::execute (this=0xbfd59f18)
at /home/sitlar/ta3d/src/ta3d/src/ingame/battle.cpp:1585
#8 0x08246e6a in TA3D::Battle::Execute (g=0xbfd5aa1c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/battle.init.cpp:51
#9 0x082afcf4 in TA3D::setup_game (client=false, host=0x0, saved_game=0x0)
at /home/sitlar/ta3d/src/ta3d/src/menu.cpp:1956
#10 0x0827f583 in TA3D::Menus::Solo::doGoMenuSkirmish (this=0xbfd5bd88)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/solo.cpp:115
#11 0x0827fb97 in TA3D::Menus::Solo::maySwitchToAnotherMenu (this=0xbfd5bd88)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/solo.cpp:107
#12 0x0827a948 in TA3D::Menus::Abstract::doLoop (this=0xbfd5bd88)
---Type <return> to continue, or q <return> to quit---
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:97
#13 0x0827a97c in TA3D::Menus::Abstract::doExecute (this=0xbfd5bd88)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:107
#14 0x0827a8e4 in TA3D::Menus::Abstract::doGuardExecute (this=0xbfd5bd88)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:62
#15 0x0827acab in TA3D::Menus::Abstract::execute (this=0xbfd5bd88)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:39
#16 0x0827fde2 in TA3D::Menus::Solo::Execute ()
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/solo.cpp:44
#17 0x0828966c in TA3D::Menus::MainMenu::goToMenuSolo (this=0xbfd5bf0c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/mainmenu.cpp:258
#18 0x08289a5d in TA3D::Menus::MainMenu::maySwitchToAnotherMenu (
this=0xbfd5bf0c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/mainmenu.cpp:162
#19 0x0827a948 in TA3D::Menus::Abstract::doLoop (this=0xbfd5bf0c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:97
#20 0x082880d8 in TA3D::Menus::MainMenu::doExecute (this=0xbfd5bf0c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/mainmenu.cpp:102
#21 0x0827a8e4 in TA3D::Menus::Abstract::doGuardExecute (this=0xbfd5bf0c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:62
#22 0x0827acab in TA3D::Menus::Abstract::execute (this=0xbfd5bf0c)
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/base.cpp:39
#23 0x08289d6a in TA3D::Menus::MainMenu::Execute ()
---Type <return> to continue, or q <return> to quit---
at /home/sitlar/ta3d/src/ta3d/src/ingame/menus/mainmenu.cpp:50
#24 0x082ea9d5 in main (argc=1, argv=0xbfd5c064)
at /home/sitlar/ta3d/src/ta3d/src/main.cpp:220
(gdb)