air unit AI,Simple operation,Towards building
air unit AI,Simple operation,Towards building
bomber 's attrack does not work well
air con's Guard and Recovery does not work well,else
the important
ctrl+shift,hmm,demo 's Creative,is good,just added it,too
i just Used to ctrl+G to choose all Marine units
and ctrl+P choose Air Force
maybe added a tool to create onwer Shortcuts?
Towards building,it was great ,too,There should is a choice for Factory
air con's Guard and Recovery does not work well,else
the important
ctrl+shift,hmm,demo 's Creative,is good,just added it,too
i just Used to ctrl+G to choose all Marine units
and ctrl+P choose Air Force
maybe added a tool to create onwer Shortcuts?
Towards building,it was great ,too,There should is a choice for Factory
- Balthazar
- Moderator
- Posts: 2055
- Joined: Wed Nov 01, 2006 4:31 pm
- Location: Russian Federation
- Contact:
About building rotation. It could be done with Ctrl+Mouse_Wheel, or it is already done in current version?
About air units - there are still many things to improve, because land/sea units have higher priority for us at current development stage, than air units (air units have more complicated path following code). But we`ll get to them eventually
About air units - there are still many things to improve, because land/sea units have higher priority for us at current development stage, than air units (air units have more complicated path following code). But we`ll get to them eventually
- Balthazar
- Moderator
- Posts: 2055
- Joined: Wed Nov 01, 2006 4:31 pm
- Location: Russian Federation
- Contact:
I think that AIR units moving algorythms are really much more difficult, than land ones. Planes have differ turn radius, different behaviour when attacking (compare bomber and brawler/rapier attack) and takeoff/land behavoiur. Current planes are faaar from their TA analogues.
P.S. Well, there are many things that people can do, without knowing of programming languages or so. For example - do testing, or advertising.
Here you can find all the things, that can be done to help the project:
http://ta3d.darkstars.co.uk/forums/viewtopic.php?t=518
P.S. Well, there are many things that people can do, without knowing of programming languages or so. For example - do testing, or advertising.
Here you can find all the things, that can be done to help the project:
http://ta3d.darkstars.co.uk/forums/viewtopic.php?t=518
Who is online
Users browsing this forum: No registered users and 29 guests