resource shareing/sending and team diplomatecy
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resource shareing/sending and team diplomatecy
i havent played TA:3D but i love it how in age of empires you can change diplomanicys with teams, which allows you to fight you allys if you fill like they need a good whopping and anouther idea is tributs which i dont think would go to wel or just share ur resorces with allys if you are loosing or enimys if you fill like you wants a good fight.
this could be put in ever as part of the game or a ad on for the people who like the sound of it/ or you could put it in to see how well it goes with the game. thanks for listening to me see you all later
this could be put in ever as part of the game or a ad on for the people who like the sound of it/ or you could put it in to see how well it goes with the game. thanks for listening to me see you all later
Last edited by Comander Phil on Tue Dec 19, 2006 9:41 am, edited 3 times in total.
Life is short so dont wast it (oops to late)
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- Balthazar
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Quite a bad explaining. In normal game there are doesn`t matters - have player a metal deposit or don`t have, because of Nuclear Powerplants and Moho Metal Makers, so you don`t need nor metal deposit nor gas vent. You can have plenty of both anywere!
Resourse sharing a very usefull thing at early stage of game, where one player produce more energy and other - more metal, so they both can share resources and win.
And we should make TA3D as much TA-like as it possible. If you want something that is NOT TA get yourself a Spring
Resourse sharing a very usefull thing at early stage of game, where one player produce more energy and other - more metal, so they both can share resources and win.
And we should make TA3D as much TA-like as it possible. If you want something that is NOT TA get yourself a Spring
- zuzuf
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That's an idea, we can implement this but as an option since it will never rally everyone.
But with TA's resource management system it will be something like "how much resources do you want to stream to your ally?".
We might also implement some sort of resource stealing capability for new units and mods.
When joining a game, everyone has to say "I am ready to play" so players will discuss these options before launching a game an everyone is happy !
But with TA's resource management system it will be something like "how much resources do you want to stream to your ally?".
We might also implement some sort of resource stealing capability for new units and mods.
When joining a game, everyone has to say "I am ready to play" so players will discuss these options before launching a game an everyone is happy !
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