not suggestion but disscus about UI and control interface
Posted: Thu Oct 22, 2009 8:43 am
well, the UI of TA3D can be change in tag file, so it's eazy to modify.
And for UI, it should be clean/ immediate/ common/ and maybe good looking
For ppl's UI feel, I think everyone have a diffrent UI feel, maybe should open a thread to collect ppl's advice and feedback of UI. We can test every advice of UI by eazly modify way.
For control interface, it need a lots TA3D games for had suitable/ useful ideas, and in now, it is the thing whitch need disscus between us.
I give first idea:
when there are fixed angle, and TA-style object(Orthographic Camera):
freecom can't change angle of camera, and it lock screen, when ppl move mouse, zoom screen.
un-freecom can't change angle of camera, and it un-lock screen, but will unable zoom screen, when ppl wheel mouse, the screen along before screen-move orientation. So, when I used this comera, somethings need to move screen to top, and then no need drag mouse anymore, just move mouse to top and keep wheel to up~~~ It will goto top, or wheel to down, it goto down. This is TA control style. /:^]
when there are un-fixed angle, and TA-style object:
freecom will change angle of camera, and it lock screen, when ppl move mouse, do nothing. and the angle change will saved to un-freecom, so in this case ppl must into freecom at first if they want change screen angle.
un-freecom willn't change angle of camera, it unlock screen.
ppl move mouse it work as normaly. ppl wheel mouse it zoom in or zoom out. So this is a supcom style control.
when there are un-fixed angle, and not TA-style object:
the freecom just be a FPS camera, it was really rock me /:^], but give mouse wheel another effect, wheel mouse just zoom in and zoom out, but not change angle of camera.
un-freecom's mouse moving work normaly. wheel mouse work like now, it change angle of camera and zoom.
the fixed-angle, not TA-style object:
maybe work like un-fixed angle+ not TA-style object, but just change the wheel mouse, it shouldn't change angle of camera. in this case, ppl have a un-freecom work like supcom, a freecom work like FTS and able to zoom.
And for UI, it should be clean/ immediate/ common/ and maybe good looking
For ppl's UI feel, I think everyone have a diffrent UI feel, maybe should open a thread to collect ppl's advice and feedback of UI. We can test every advice of UI by eazly modify way.
For control interface, it need a lots TA3D games for had suitable/ useful ideas, and in now, it is the thing whitch need disscus between us.
I give first idea:
when there are fixed angle, and TA-style object(Orthographic Camera):
freecom can't change angle of camera, and it lock screen, when ppl move mouse, zoom screen.
un-freecom can't change angle of camera, and it un-lock screen, but will unable zoom screen, when ppl wheel mouse, the screen along before screen-move orientation. So, when I used this comera, somethings need to move screen to top, and then no need drag mouse anymore, just move mouse to top and keep wheel to up~~~ It will goto top, or wheel to down, it goto down. This is TA control style. /:^]
when there are un-fixed angle, and TA-style object:
freecom will change angle of camera, and it lock screen, when ppl move mouse, do nothing. and the angle change will saved to un-freecom, so in this case ppl must into freecom at first if they want change screen angle.
un-freecom willn't change angle of camera, it unlock screen.
ppl move mouse it work as normaly. ppl wheel mouse it zoom in or zoom out. So this is a supcom style control.
when there are un-fixed angle, and not TA-style object:
the freecom just be a FPS camera, it was really rock me /:^], but give mouse wheel another effect, wheel mouse just zoom in and zoom out, but not change angle of camera.
un-freecom's mouse moving work normaly. wheel mouse work like now, it change angle of camera and zoom.
the fixed-angle, not TA-style object:
maybe work like un-fixed angle+ not TA-style object, but just change the wheel mouse, it shouldn't change angle of camera. in this case, ppl have a un-freecom work like supcom, a freecom work like FTS and able to zoom.