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TA3D 0.6 alpha 16 for win32

Posted: Sun Sep 13, 2009 3:33 pm
by zuzuf
what's new:
  • the new mod manager
  • several bug fixes in NetClient mod related code
  • several rendering bug fixes
  • several 3DM models fixes
  • display lists are enabled again for models which uses stuffs that fit in a display list
  • small fixes in VFS code
  • a new criticalMessage function that display a popup with an error message using external tools (a "standard" message box on windows, kdialog, gtkdialog or Xdialog on other platforms depending on what is found on the system).
as usual it's there:
ftp://downloads.ta3d.org/binaries/windows/dev/0.6

Re: TA3D 0.6 alpha 16 for win32

Posted: Sun Sep 13, 2009 4:52 pm
by Balthazar
Niiice :P I love to play campaign with the latest versions :P

What`s are the goals for the next versions (so I don`t bother you with minor bugs like Commander D-Gun/laser lenght and aim for the major ones) ?

Re: TA3D 0.6 alpha 16 for win32

Posted: Sun Sep 13, 2009 6:04 pm
by zuzuf
I guess finishing the NetClient stuffs (hosting and ranking features) will be my priority. Once it's done we'll be nearly ready for beta stage :D

Re: TA3D 0.6 alpha 16 for win32

Posted: Sun Sep 13, 2009 7:35 pm
by xpoy
/:^}
It was!
Step by step it coming!