A few fixes, mainly the TGA/GAF tools stuffs:
ftp://downloads.ta3d.org/binaries/windows/dev/0.6/
TA3D 0.6 alpha 6 for win32
- zuzuf
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TA3D 0.6 alpha 6 for win32
=>;-D Penguin Powered
Re: TA3D 0.6 alpha 6 for win32
/:^]
Got it. Suppent
Got it. Suppent
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
Re: TA3D 0.6 alpha 6 for win32
Now it really produces TGA files, and we can't use BMP files since they don't support alpha channel.
=>;-D Penguin Powered
Re: TA3D 0.6 alpha 6 for win32
We can if somebody likes black / white squares under every sprite <giggles> :P. Testing if it'll work on my computer just with totala1.hpi and totala2.hpi
@Edit
Sweet! It is working. Good job Zuzuf :).
@Edit
Sweet! It is working. Good job Zuzuf :).
Re: TA3D 0.6 alpha 6 for win32
Maybe Balthazar should show new texture in this topic, I mean that Balthazar are mading textures that really good and should include by announcenments
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