New Features picture

recreating map features
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xpoy
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New Features picture

Post by xpoy » Sun Jun 07, 2009 8:22 pm

Image
:)

xpoy
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Re: New Features picture

Post by xpoy » Sun Jun 07, 2009 8:24 pm

sadly those picture be break cause taclub's hard disk's crash
Last edited by xpoy on Sat Apr 10, 2010 4:42 pm, edited 1 time in total.

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zuzuf
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Re: New Features picture

Post by zuzuf » Sun Jun 07, 2009 8:58 pm

cool :)
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Balthazar
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Re: New Features picture

Post by Balthazar » Mon Jun 08, 2009 5:22 am

Yeah, nice view :P

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Re: New Features picture

Post by xpoy » Mon Jun 08, 2009 10:29 am

More is coming. Will updata this post :D

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Balthazar
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Re: New Features picture

Post by Balthazar » Mon Jun 08, 2009 10:38 am

One from me :P
Image

xpoy
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Re: New Features picture

Post by xpoy » Mon Jun 08, 2009 12:37 pm

Cool Idea!
Got it!
This is picture that 10 mins/ per shot
Image
I meet a crash when shot lots times , then spawn 100+ 100+ 1000 units in maps and move all, log file
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logs.rar
(29.48 KiB) Downloaded 554 times
Last edited by xpoy on Sat Apr 10, 2010 5:07 pm, edited 1 time in total.

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zuzuf
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Re: New Features picture

Post by zuzuf » Mon Jun 08, 2009 4:21 pm

cool :)

I've been through the logs, it seems you started several games before it crashed, because of memory corruption it probably made things worse. I am almost sure it's another memory corruption bug (I already fixed a few since alpha 5).
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Re: New Features picture

Post by xpoy » Wed Jun 17, 2009 7:11 pm

/:^}=
Really great.

I found this features, this 3rd feature was beatiful, very beatiful in TA3D.
ta3d-shoot000000.jpg
It was convert from GAF pictures, I think there dragon features just some wrong convertor.
Just mark in here, reallg cool only need fix this convert bug then features program be finshed.

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Balthazar
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Re: New Features picture

Post by Balthazar » Wed Jun 17, 2009 7:17 pm

This model was done by Zuzuf to test animated 3D models in-game to switch from sprites ones to 3D :P

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zuzuf
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Re: New Features picture

Post by zuzuf » Wed Jun 17, 2009 8:01 pm

yeah, I remember this one :) It uses the default animation stuffs.
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Re: New Features picture

Post by xpoy » Thu Jun 18, 2009 6:29 am

the new 3D features was really need and beatiful
Mark in here

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Re: New Features picture

Post by xpoy » Thu Jun 18, 2009 8:29 am

These texture is great, I didn't think it was recreat in 3D, but really good feel.
/:^]
Made the dragon texture look like this, here was a bug, may due to 16*16/ 32*32
ta3d-shoot000002.jpg

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zuzuf
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Re: New Features picture

Post by zuzuf » Thu Jun 18, 2009 4:11 pm

you mean cropped features ? it's a problem due to 3D reconstruction not being perfect, so part of objects are hidden by the ground :( (they would be better in real 3D with fewer polygons :D )
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Re: New Features picture

Post by xpoy » Thu Jun 18, 2009 5:14 pm

Good news!!!
But why some object work well?
/:^]

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zuzuf
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Re: New Features picture

Post by zuzuf » Thu Jun 18, 2009 7:07 pm

because even if it's not perfect it's not working as bad as if it wasn't at all ... not a success but not a failure :D
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