Weapon texture!

recreating weapons
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hirsoft
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Weapon texture!

Post by hirsoft » Sun Apr 12, 2009 12:47 pm

:(
It look very bad in TA3D.
I think added a spec option:
used OTA weapon,or used 3D weapon.
When used first,show the picture fully.
when used3D weapon,show with Perspective

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Balthazar
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Post by Balthazar » Sun Apr 12, 2009 3:52 pm

You mean Shoot animation? Bullets, beams and so on?

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zuzuf
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Post by zuzuf » Wed Apr 15, 2009 10:56 am

It is planned to replaced these sprites with 3D models but the way it should be done has not been discussed yet
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hirsoft
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Post by hirsoft » Sun Apr 19, 2009 3:09 pm

That boom. :o
It will cause a lot wrong when a mod used a unusual WeaponName.Thus i think there need a option that used OTA 2D picture,show the boom picture fully,dislike now that a part was covered By ground/

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zuzuf
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Post by zuzuf » Sun Apr 19, 2009 7:40 pm

I think the easier and nicer way of handling this is to replace hard coded sprites (things that are set in the engine and are used as a weapon type) with hard coded 3D models. For other weapons, since we're going to rewrite them we'll replace sprites with models :). This will keep compatibility with mods :)
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hirsoft
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Post by hirsoft » Tue Apr 21, 2009 6:53 pm

:o
Those hard code sprites include more than 4/5 weapon?
I think TA being Well-known by "eazy and total DIY".Just conside a option that changed Weapon between"Hard code 3D" and "The effect will not be covered by anything".

xpoy
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Re: Weapon texture!

Post by xpoy » Tue Apr 28, 2009 1:11 pm

0.53 waepon is nice.
But there are some big boom couldn't show complete.

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