I fixed a big memory leak in weapon manager code so now it only uses less than a few Mb (compared to ~ 100Mb ) on a 64bits system ... (cf r1149)
this should greatly help TA3D to run on low-end hardware , also it should prevent it to eat all the memory during a campaign play (after 3 missions, I would have lost 300Mb because of the leak )
memory requirements ...
- zuzuf
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memory requirements ...
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