Artist?
Artist?
Hey, Z do you need a graphic artist/game artist to help you with your interface?, I can work very closely with you and make you logos and load screens. You're a very talented programmer, but I think the visual aspect of your project needs a little work.
I did a lot of work for Spring, but they used only a little bit and could never decide on what exactly they wanted.
Here is a makeshift portfolio you can look through. (There are 4 pages)
http://smg.photobucket.com/albums/v722/ ... /?start=60
I did a lot of work for Spring, but they used only a little bit and could never decide on what exactly they wanted.
Here is a makeshift portfolio you can look through. (There are 4 pages)
http://smg.photobucket.com/albums/v722/ ... /?start=60
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
Hi,
yes we need an artist - I must admit I am better programmer than artist and the interface and the web site need a better look! I looked at your work, that's pretty good!! I really think you can help. All I need to add you to the team is a sourceforge.net account so you can access the CVS repository and the web space.
yes we need an artist - I must admit I am better programmer than artist and the interface and the web site need a better look! I looked at your work, that's pretty good!! I really think you can help. All I need to add you to the team is a sourceforge.net account so you can access the CVS repository and the web space.
=>;-D Penguin Powered
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
Ok you're on the developer list now.
You can start working on the logo and the website.
Maybe you can add a system of theme.
For the logo, since TA3D is TA in real 3D, it should represent this idea. The small logo I made is a bit basic: TA logo with '3D' printed on.
I think website and logo are a priority, because the game interface may evolve as we add multi-player and AI.
You can start working on the logo and the website.
Maybe you can add a system of theme.
For the logo, since TA3D is TA in real 3D, it should represent this idea. The small logo I made is a bit basic: TA logo with '3D' printed on.
I think website and logo are a priority, because the game interface may evolve as we add multi-player and AI.
=>;-D Penguin Powered
- zuzuf
- Administrateur - Site Admin
- Posts: 3281
- Joined: Mon Oct 30, 2006 8:49 pm
- Location: Toulouse, France
- Contact:
Hi,
I should have tell everyone I can access a computer only during the weekend (at home. In fact I can do this during the rest of the week but not for programming, only for work and I really have no time for something else).
To access the web page content you need a SSH key and a SSH client (I use WinSCP which is great). Then you use your key and your sourceforge.net account to connect to shell.sourceforge.net, then go to /home/groups/t/ta/ta3d/htdocs and it's there.
I should have tell everyone I can access a computer only during the weekend (at home. In fact I can do this during the rest of the week but not for programming, only for work and I really have no time for something else).
To access the web page content you need a SSH key and a SSH client (I use WinSCP which is great). Then you use your key and your sourceforge.net account to connect to shell.sourceforge.net, then go to /home/groups/t/ta/ta3d/htdocs and it's there.
=>;-D Penguin Powered
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