To make a nice OS X application bundle, I need resources in a separated folder. Anyway, the user should be able to have his mods into a second folder (resources are contained into the bundle the application seems to be a single file). The same goes for GNU/Linux,Unix/Solaris if the application is installed by the system.
I added some tools to handle resources (src/misc/resources.h). A missing function might be to be able to make a list of all folders (for example Resources::FindFolders(lst, "mods/") to have all available mods - and then the shortcut Resources::FindMods(lst)).
is there any special tip to be aware of ?
Resources
Resources
Damien Gerard
Ta3d & Yuni Developer
Ta3d & Yuni Developer
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