works , at least with only the server and one client. It displays up to 10 messages, each one during 10 sec, with a nice scrolling/fading effect when messages disappear.
Also clients and server wait for each other before starting the game. So now we have a "wait for other players" screen which displays the loading progress and status(ready or not) of each player. Once everyone is there, the game starts.
In game chat system ...
- zuzuf
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In game chat system ...
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