TA3D 0.4.2 TEST 9
Posted: Sun Feb 03, 2008 3:39 pm
Ok, new test release
it brings bug fixes as usual (thread safety bugs, ...), and also some new features, here is the complete list of changes:
* improved fire effect
* added new trees ( 4 different trees in real 3D ! )
* removed ta3d.hpi since it was referencing old trees and is read after the real objects3d dir, so it's not used here
* skin suffix convention replaced by a prefix convention (better since files get shorted correctly in you file browser )
* when current mod is changed in config menu, the sound_manager is reloaded (deleted then allocated again) in order to get proper sounds
* small bug fixe : planes no longer want to land when they have something better to do
* improved buildpic support to support TAWP menus and big/small buildpics
* fixed factories refusing to build something when they've been previously ordered to stop something
* some bug fixes in 3DMEditor code
* usual thread safety bug fixes
download it there:
TA3D 0.4.2 TEST 9
it brings bug fixes as usual (thread safety bugs, ...), and also some new features, here is the complete list of changes:
* improved fire effect
* added new trees ( 4 different trees in real 3D ! )
* removed ta3d.hpi since it was referencing old trees and is read after the real objects3d dir, so it's not used here
* skin suffix convention replaced by a prefix convention (better since files get shorted correctly in you file browser )
* when current mod is changed in config menu, the sound_manager is reloaded (deleted then allocated again) in order to get proper sounds
* small bug fixe : planes no longer want to land when they have something better to do
* improved buildpic support to support TAWP menus and big/small buildpics
* fixed factories refusing to build something when they've been previously ordered to stop something
* some bug fixes in 3DMEditor code
* usual thread safety bug fixes
download it there:
TA3D 0.4.2 TEST 9