I've spent a few hours rewriting the code of this menu. It's no more a WND (window) object managed by the game setup menu function. I replaced it with an AREA object containing windows which are described in TDF files. I reproduced the same screen with those objects (and it's what took me so much time). So basically the screen appearance didn't change except that it can now use a SKIN object to draw the GUI (by the way I improved the GUI module fixing bugs). All this to add the possibility to change this screen easily in gamesetup.tdf, setupgames.area files. And I also added a window to chose the game script, so you don't have to play a standard game any more.
With this i will modify the defense.c script so you can play a real game against units spawned randomly on the map and which will attack your base... This way TA3D will be really playable in single player without an AI.
game setup menu
- zuzuf
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game setup menu
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