Search found 742 matches

by xpoy
Wed Jan 13, 2010 8:31 am
Forum: Announcements / Annonces
Topic: TA3D 0.6 beta 4 for windows
Replies: 16
Views: 38820

Re: TA3D 0.6 beta 4 for windows

/:^}!!
downloading, will test before sleep!
by xpoy
Wed Jan 13, 2010 8:29 am
Forum: Suggestion
Topic: Don't allow cursor move outer window borders during the game
Replies: 16
Views: 38221

Re: Don't allow cursor move outer window borders during the game

Greeting!
/:^]

And, maybe a special thread for mouse/keyboard?
by xpoy
Wed Jan 13, 2010 8:28 am
Forum: Help / Aide
Topic: Again freeze after load
Replies: 6
Views: 12719

Re: Again freeze after load

yeah done, that's it. /:^}!
by xpoy
Wed Jan 13, 2010 8:27 am
Forum: Help / Aide
Topic: Terrain Display Problems on OS X
Replies: 5
Views: 11865

Re: Terrain Display Problems on OS X

cache problem? Look like so
by xpoy
Wed Jan 13, 2010 8:25 am
Forum: Help / Aide
Topic: Clarification about "resources" folder
Replies: 12
Views: 20143

Re: Clarification about "resources" folder

/:^}!!
How?
Just add a set in setting.ini?
by xpoy
Wed Jan 13, 2010 8:22 am
Forum: coding / développement
Topic: state of win32 build of current SVN
Replies: 10
Views: 25890

Re: state of win32 build of current SVN

WOOWOWOW! It' over, lol, cool
by xpoy
Sun Jan 10, 2010 6:56 pm
Forum: coding / développement
Topic: ESC menu behavior
Replies: 15
Views: 36878

Re: ESC menu behavior

The ESC should be a place like main UI, I mean it able effect a bit much of game coutrol...
by xpoy
Sun Jan 10, 2010 6:53 pm
Forum: Help / Aide
Topic: Again freeze after load
Replies: 6
Views: 12719

Re: Again freeze after load

I remeber mipi had a space for SVN version bin, where is that?
It's helpful for someone didn't able used SVN( like me /:^], couldn't keep long time online and only low net speed)
by xpoy
Sun Jan 10, 2010 6:50 pm
Forum: Help / Aide
Topic: Clarification about "resources" folder
Replies: 12
Views: 20143

Re: Clarification about "resources" folder

I always call HPI file in HPI path, which same as true-path for TA, so does TA3D..

But it shouldn't be root, maybe a spec data path for these resource? music/ hpi/ GUI/ font/ etc, for all less change file.
by xpoy
Sun Jan 10, 2010 6:48 pm
Forum: Help / Aide
Topic: Can't register new mod
Replies: 4
Views: 10141

Re: Can't register new mod

It's still confused for newbie, ever I write more than 3000 words for TA3D-mod install( just install), there always be a new post about how to install mod per week in taclub...
by xpoy
Sun Jan 10, 2010 6:46 pm
Forum: Help / Aide
Topic: Are unit healthbars implemented?
Replies: 21
Views: 29916

Re: Are unit healthbars implemented?

/:^]

well, doesn't linux support virtual-keycode?
There no diffrent from diffrent keyboard for windows APP, when used VK_A for 'A'
by xpoy
Sun Jan 10, 2010 6:45 pm
Forum: Help / Aide
Topic: How can i tell TA3D to use resources from removable drive?
Replies: 3
Views: 8654

Re: How can i tell TA3D to use resources from removable drive?

:D

This is great mothed! Need a option for it
by xpoy
Sun Jan 10, 2010 6:44 pm
Forum: Suggestion
Topic: Don't allow cursor move outer window borders during the game
Replies: 16
Views: 38221

Re: Don't allow cursor move outer window borders during the game

/:^]
Agreement, some time TA3D lock mouse in a little space.
And, When load a game, couldn't exchange to another app....
by xpoy
Sun Jan 10, 2010 6:39 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

Will it able to download in 1 hour /:^]?
I can wait that time
by xpoy
Sun Jan 10, 2010 6:38 pm
Forum: Announcements / Annonces
Topic: 3DMEditor2 alpha 6 for windows
Replies: 8
Views: 22432

Re: 3DMEditor2 alpha 6 for windows

I wish TAUer help in this...
by xpoy
Sun Jan 10, 2010 6:01 am
Forum: coding / développement
Topic: Target detection performance
Replies: 1
Views: 11081

Re: Target detection performance

:D
What the hell!!!!
by xpoy
Sun Jan 10, 2010 5:49 am
Forum: Suggestion
Topic: Is it possible to replace faq.html with wiki?
Replies: 12
Views: 30636

Re: Is it possible to replace faq.html with wiki?

We need a index /;^]....
by xpoy
Sun Jan 10, 2010 5:45 am
Forum: Help / Aide
Topic: Are unit healthbars implemented?
Replies: 21
Views: 29916

Re: Are unit healthbars implemented?

/:^]
Why not make a TA3D self KEY map, I mean:

Code: Select all

#ifdef _WINDOWS_
#define TA3DKEY_A VK_A
#elif  _LINUX_
#define TA3DKEY_A LINUX_A// .............
#endif 
by xpoy
Sun Jan 10, 2010 5:41 am
Forum: Announcements / Annonces
Topic: 3DMEditor2 alpha 6 for windows
Replies: 8
Views: 22432

Re: 3DMEditor2 alpha 6 for windows

There are a source of BOS->COB compiler public before long time, maybe use it?
by xpoy
Sat Jan 09, 2010 5:32 pm
Forum: coding / développement
Topic: New ambient occlusion algorithm in 3DMEditor2
Replies: 8
Views: 22527

Re: New ambient occlusion algorithm in 3DMEditor2

Infact I'm careful leading a big mod plan for multi-game..... Well, at persent there aren't a alpha version for show the goal, but it will be a TA3D/ TA mod..
by xpoy
Sat Jan 09, 2010 5:25 pm
Forum: Announcements / Annonces
Topic: 3DMEditor2 alpha 6 for windows
Replies: 8
Views: 22432

Re: 3DMEditor2 alpha 6 for windows

The scripter need support a OTA-only script option /:^]....
That's helpful
by xpoy
Sat Jan 09, 2010 5:24 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

Keep Cool zuzuf! /:^}~~
I will help in debug after 2 days.

And it maybe fixed before that, maybe there are a great MODEL editor outing...
by xpoy
Sat Jan 09, 2010 5:19 pm
Forum: Suggestion
Topic: Is it possible to replace faq.html with wiki?
Replies: 12
Views: 30636

Re: Is it possible to replace faq.html with wiki?

how about this:

Every edit need more than 10 users agree for show up...
That every user able to agree
by xpoy
Sat Jan 09, 2010 5:17 pm
Forum: coding / développement
Topic: New ambient occlusion algorithm in 3DMEditor2
Replies: 8
Views: 22527

Re: New ambient occlusion algorithm in 3DMEditor2

More! /:^]

Maybe we can create a ourself mod, and ask some models owner for use them...
by xpoy
Thu Jan 07, 2010 9:03 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

Will put ta3d in debug tommorw, maybe some free time after 2 days
by xpoy
Thu Jan 07, 2010 9:01 pm
Forum: coding / développement
Topic: New ambient occlusion algorithm in 3DMEditor2
Replies: 8
Views: 22527

Re: New ambient occlusion algorithm in 3DMEditor2

Too tired to read topic, but, I love this modle, and, very fast in build this modle?/:^}~!
by xpoy
Wed Jan 06, 2010 5:28 pm
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 381869

Re: my attempt to re-create OTA Urban stuff..

:D

What we get? I mean what we can good at, present. Like Dot good at model, zuzuf good at code, and anyone good at texture?
by xpoy
Wed Jan 06, 2010 5:27 pm
Forum: Suggestion
Topic: Some suggestions for TA3D
Replies: 7
Views: 22138

Re: Some suggestions for TA3D

/:^]

Maybe tutorial need some special mod set and some special UI set. But let delay it, there are mass thing todo since beta out.
by xpoy
Wed Jan 06, 2010 5:26 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

I have some time in this time, which always before sleep, about 1 hour.
And surely will test the bug, but is that stuff can be disable in set?
by xpoy
Tue Jan 05, 2010 5:14 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

Didn't get more log, due to all log was same /:^|....
Maybe more debug info for this bug' test?
by xpoy
Tue Jan 05, 2010 5:08 pm
Forum: Tests
Topic: A interesting game
Replies: 8
Views: 20583

Re: A interesting game

Did't played TA3D in linux, that ubuntu left me a bad think, linux needn't desktop
by xpoy
Tue Jan 05, 2010 5:07 pm
Forum: Suggestion
Topic: Some suggestions for TA3D
Replies: 7
Views: 22138

Re: Some suggestions for TA3D

Maybe wine work better than VM /:^]
There can be a tut-campain for newbie, maybe TA3D own movie ,also.... :D
by xpoy
Tue Jan 05, 2010 5:06 pm
Forum: café
Topic: Bots and Spiders ?!
Replies: 5
Views: 15538

Re: Bots and Spiders ?!

That's why most china forum only count members for online number.
And most forum had some small game, I mean web game , or other no-related to forum, there all for [somethings]...
by xpoy
Mon Jan 04, 2010 9:09 pm
Forum: café
Topic: Bots and Spiders ?!
Replies: 5
Views: 15538

Re: Bots and Spiders ?!

LOL!
Baide?!
Forget it, I used google and maybe only Chinese use Baide.

There are some mothed to unable these bots, but no need, due to TA3D.org work fine for them, when you look at taclub.net, you will found 20 members with 500 bots and spiders.
by xpoy
Mon Jan 04, 2010 9:08 pm
Forum: Help / Aide
Topic: not compatible with win 7?
Replies: 7
Views: 13296

Re: not compatible with win 7?

I have time for TA and TA3D in 1 week, maybe 1 mouth /:^]
So fix it before xpoy back, nither we had some strange bad stupid code ....
by xpoy
Mon Jan 04, 2010 9:06 pm
Forum: café
Topic: You played too much TA when you..
Replies: 1
Views: 10152

Re: You played too much TA when you..

Well, I feel headache then found it's too much.
by xpoy
Fri Jan 01, 2010 7:34 pm
Forum: 3D Models
Topic: Concise modding guide?
Replies: 9
Views: 25640

Re: Concise modding guide?

/:^]!!!
Greeting

I can't touch TA in some time, and this suck me, really sick.
Will be fine after some days, I hate this some days.
by xpoy
Fri Jan 01, 2010 7:29 pm
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 381869

Re: my attempt to re-create OTA Urban stuff..

/:^]
Welcome! OTA urban stuff
by xpoy
Fri Jan 01, 2010 7:28 pm
Forum: café
Topic: Happy BirthDay Griswoldz
Replies: 4
Views: 14613

Re: Happy BirthDay Griswoldz

:D
Happy!
by xpoy
Sun Dec 27, 2009 9:02 am
Forum: Help / Aide
Topic: Can't play music...??
Replies: 9
Views: 17377

Re: Can't play music...??

I also meet this in sometimes.
But it always fixed after check music folden path.

While it doesn't work in root path of TA3D, put the music folden in resource\music.
So it will always work as thus:
2copy in TA3D folden
1.TA3D\music
2.TA3D\resource\music
by xpoy
Sun Dec 27, 2009 8:58 am
Forum: 3D Models
Topic: Concise modding guide?
Replies: 9
Views: 25640

Re: Concise modding guide?

It's very diffrent to other game.

For TA, you should transform modle into 3do, then write scipt for the model. I didn't make sure it's must and ever didnt know how to write.
But babah and zuzuf should know all about this. /:^]
by xpoy
Sun Dec 27, 2009 8:57 am
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48952

Re: TA3D Binary for OS X Snow Leopard !

I think the newest version is linux one.
And OSX one willn't later than windows. Due to make a windows bin is more diffcult than them.
by xpoy
Sat Dec 26, 2009 8:36 pm
Forum: coding / développement
Topic: Nice pictures that may be used in Ta3D
Replies: 75
Views: 165849

Re: Nice pictures that may be used in Ta3D

This is better than OTA's movie.
What about TA3D's Campaign movies?

And worse in future days, I have a 20 hours train in 12.28, and will have some free time after that... But really so much thing to do for TA :D . OTA mod, bugs fix, TA3D's crash test, and games
by xpoy
Sat Dec 26, 2009 8:35 pm
Forum: Help / Aide
Topic: Install fail v0.5.4 windows
Replies: 10
Views: 16358

Re: Install fail v0.5.4 windows

:P

At least need to know what crash game for fix the crash.
So maybe better dbg for this?
by xpoy
Fri Dec 18, 2009 5:07 pm
Forum: Help / Aide
Topic: Spring RTS
Replies: 2
Views: 6990

Re: Spring RTS

You modify the GUI, but didn't support in mod, that change tdf/ area file will change TA3D GUI.
But lua script still devloping /:^]
by xpoy
Fri Dec 18, 2009 5:03 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

This is ati card, and without 3-rd driver, so it can be ati problem.

The game halt the notebook at start, when then comm show out, the notebook couldn't be input and must reboot power for resume.
by xpoy
Wed Dec 16, 2009 5:31 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

This is bug in beta2, but it maybe also in beta1 ?:^] Another tester report: Arm first camp run in fine,next crash the game,error logs: [Wed Dec 16 10:53:05 2009][ta3d][warns] [audio] Impossible to load the playlist : 'D:\enjoy\ta3d\resources\music/playlist.txt' [Wed Dec 16 10:55:47 2009][ta3d][erro...
by xpoy
Tue Dec 15, 2009 6:03 pm
Forum: Announcements / Annonces
Topic: TA3D 0.6 beta 2 for windows
Replies: 11
Views: 28880

Re: TA3D 0.6 beta 2 for windows

GET IT
OMG OMG
by xpoy
Mon Dec 07, 2009 6:42 pm
Forum: Tests
Topic: Bug in Beta1
Replies: 41
Views: 77273

Re: Bug in Beta1

/:^]!
Will make a total pack for beta2