Search found 545 matches

by milipili
Fri Jan 28, 2011 9:55 pm
Forum: Help / Aide
Topic: ta3d scans my /home/$USER on startup for resources
Replies: 11
Views: 30841

Re: ta3d scans my /home/$USER on startup for resources

What problems do you have ? If specific to yuni perhaps you should use the dedicated mailing list dev@libyuni.org (dev+subscribe@libyuni.org to subscribe, dev+unsubscribe@libyuni.org to unsubscribe)
by milipili
Sun Jan 09, 2011 12:08 am
Forum: café
Topic: test
Replies: 6
Views: 19383

Re: test

Oh Balthazar ! Is that you ? :lol:
by milipili
Sun Jan 09, 2011 12:07 am
Forum: Help / Aide
Topic: ta3d scans my /home/$USER on startup for resources
Replies: 11
Views: 30841

Re: ta3d scans my /home/$USER on startup for resources

Could you try again ? The r1402 should fix your issue.

(https://dev.libyuni.org/projects/yuni-f ... sions/1402)
by milipili
Sat Jan 01, 2011 9:15 pm
Forum: café
Topic: Happy new year!
Replies: 2
Views: 12432

Re: Happy new year!

To infinity ... and beyond ! :)
by milipili
Sat Jan 01, 2011 9:08 pm
Forum: Help / Aide
Topic: How does one install TA3D on Mac?
Replies: 10
Views: 29226

Re: How does one install TA3D on Mac?

alexclimber : this version, as the path suggested it, is compiled for 10.6. It seems there are some incompatibilities, probably from the SDL library. The root of the problem should be somehow related to how the macport's packages are compiled with the OS X SDK (10.5, 10.6). As nobody asked, I've not...
by milipili
Tue Dec 21, 2010 10:59 pm
Forum: coding / développement
Topic: libyuni : CustomString now replaces StringBase
Replies: 2
Views: 13976

Re: libyuni : CustomString now replaces StringBase

The substr like methods will never be provided by the Yuni API. From our point of view, it is a bad habit. It produce useless copies of the string (even when using reference counting). Those methods can always be replaced with the equivalent 'assign' or 'append'. It is the same way for the operator ...
by milipili
Wed Dec 15, 2010 1:11 pm
Forum: Help / Aide
Topic: ta3d scans my /home/$USER on startup for resources
Replies: 11
Views: 30841

Re: ta3d scans my /home/$USER on startup for resources

Yes those issues are related to the last API changes in LibYuni, for the next stable v0.1. I won't be available in the next few days so a temporary solution would be to use the r1383 of the Yuni library. From the ta3d repository's point of view, Yuni is a 3rd party code from another repository (svn:...
by milipili
Tue Dec 14, 2010 8:46 am
Forum: Help / Aide
Topic: ta3d scans my /home/$USER on startup for resources
Replies: 11
Views: 30841

Re: ta3d scans my /home/$USER on startup for resources

This issue should already have been fixed. Is the bug still present in your case ?
by milipili
Tue Dec 14, 2010 8:44 am
Forum: coding / développement
Topic: libyuni : CustomString now replaces StringBase
Replies: 2
Views: 13976

libyuni : CustomString now replaces StringBase

In order to tag its first stable version in a few weeks, we need to replace the obsolete class `StringBase` by the new one far more efficient `CustomString`.
It may break a few things. If there any trouble, please let us know, on this forum or directly on the ml dev@libyuni.org.
by milipili
Sat Dec 11, 2010 7:28 pm
Forum: café
Topic: 10 hours
Replies: 6
Views: 18378

Re: 10 hours

a yeti conspiracy to rule over the world for sure...
by milipili
Sat Dec 11, 2010 7:24 pm
Forum: Help / Aide
Topic: How does one install TA3D on Mac?
Replies: 10
Views: 29226

Re: How does one install TA3D on Mac?

Hi ! Could you try this one ? http://downloads.ta3d.org/binaries/macos/dev/v0.6.x/10.6.snowleopard-intel-x86/ta3d-osx10.6-v0.6.0.WIP.r2727.dmg This version is universal Binary and should work. I had to recompile all the libraries to build it but I don't have a 32bits-only capable processor to test it.
by milipili
Tue Nov 23, 2010 9:50 pm
Forum: Help / Aide
Topic: How does one install TA3D on Mac?
Replies: 10
Views: 29226

Re: How does one install TA3D on Mac?

I am a bit busy currently. I will try to provide you a new disk image the next week.
by milipili
Wed Nov 10, 2010 10:07 pm
Forum: Help / Aide
Topic: How does one install TA3D on Mac?
Replies: 10
Views: 29226

Re: How does one install TA3D on Mac?

The issue is that the version from the DMG is 64bits only, which your hardware is unable to handle. I will make ta3d build again on OS X (with the latest features) and I will provide you an universal binary as soon as possible.
by milipili
Wed Nov 10, 2010 9:51 pm
Forum: coding / développement
Topic: PThreads on Windows
Replies: 10
Views: 28661

Re: PThreads on Windows

Mainly stability issues. Anyway I can't see good reasons to prefer pthread instead of the native system API.
by milipili
Wed Nov 10, 2010 11:14 am
Forum: Help / Aide
Topic: How does one install TA3D on Mac?
Replies: 10
Views: 29226

Re: How does one install TA3D on Mac?

Hi !
Could you tell me what kind of mac do you have and the exact version of your OS X ?
by milipili
Thu Oct 21, 2010 8:58 am
Forum: coding / développement
Topic: Trac down due to a maintenance
Replies: 1
Views: 12399

Trac down due to a maintenance

The trac is currently down due to a maintenance operation (OS upgrade). Sorry for the inconvenience.
by milipili
Tue Oct 19, 2010 6:59 am
Forum: café
Topic: Small project
Replies: 4
Views: 16050

Re: Small project

In this case, you should look for type inference, not templates :)
by milipili
Mon Oct 18, 2010 7:53 pm
Forum: café
Topic: Small project
Replies: 4
Views: 16050

Re: Small project

Hum sounds interesting to me (for Yuni actually :lol: ). Ok first question : is it possible to embed the engine for evaluating small expressions with unknown symbols ? (like a SQL query for example) User case : I have thousand of objects. I would like to find all objects matching a criteria, for exa...
by milipili
Sun Oct 17, 2010 12:37 pm
Forum: coding / développement
Topic: PThreads on Windows
Replies: 10
Views: 28661

Re: PThreads on Windows

The Yuni framework is about to drop pthread on Windows and will use the native API as soon as possible. From all tests we have done, pthread64 is not suitable for a production environment.
by milipili
Sun Oct 17, 2010 12:33 pm
Forum: Help / Aide
Topic: 'yuni-config' not found
Replies: 9
Views: 25429

Re: 'yuni-config' not found

There are a lot of code refactoring about the yuni-config / CMakeList in order to make the command 'make install' works and to provide a stable release. Sorry for inconvenience.
by milipili
Mon Sep 27, 2010 7:56 pm
Forum: coding / développement
Topic: SVN repository location change
Replies: 3
Views: 15543

Re: SVN repository location change

The virtual hosts were mis-configured. But it should be ok now.
by milipili
Sat Sep 18, 2010 6:04 pm
Forum: coding / développement
Topic: SVN repository location change
Replies: 3
Views: 15543

SVN repository location change

The subversion repository urls have been changed. The old ones will remain valid for a few months however.

For TA3D :
http://svn.ta3d.org/ta3d (http only)
or
https://svn.iwi.me/ta3d (http + ssl)

For Yuni :
https://svn.iwi.me/yuni (http + ssl)
by milipili
Wed Sep 08, 2010 12:13 pm
Forum: coding / développement
Topic: failsafe GUI
Replies: 2
Views: 13795

Re: failsafe GUI

What will you do if the SDL-sgui could not start ? (could not initialize for example)
by milipili
Sat Aug 14, 2010 6:18 pm
Forum: coding / développement
Topic: Nice pictures that may be used in Ta3D
Replies: 75
Views: 165433

Re: Nice pictures that may be used in Ta3D

Wow ! This should be very expensive to build :D
by milipili
Tue Jun 22, 2010 7:12 am
Forum: Help / Aide
Topic: cannot start mac app
Replies: 4
Views: 18611

Re: cannot start mac app

Thanks for noticing me. I will make a new DMG as soon as possible, probably tonight.
by milipili
Sun Jun 13, 2010 12:36 pm
Forum: Announcements / Annonces
Topic: TA3D 0.6.2637 for Mac OS 10.6
Replies: 4
Views: 18678

Re: TA3D 0.6.2637 for Mac OS 10.6

oki I will wait for it then ^^
by milipili
Sun Jun 13, 2010 1:27 am
Forum: Announcements / Annonces
Topic: TA3D 0.6.2637 for Mac OS 10.6
Replies: 4
Views: 18678

TA3D 0.6.2637 for Mac OS 10.6

I have just fixed a few SegV (LuaJIT does nasty things with pointers and there was a bug when retrieving the resolution list). So here is the latest svn version for OS X 10.6. I know that there are a few 10.5 users so I am currently looking for an install disk image. http://downloads.ta3d.org/binari...
by milipili
Wed May 26, 2010 12:15 pm
Forum: café
Topic: Mass Banning..
Replies: 3
Views: 14175

Re: Mass Banning..

It is often a real person behind this kind of spam. Adding an email validation makes the task more difficult and risky for the spammer (because you can trace it) but it can not 100% guarantee that it won't happen again.
by milipili
Wed May 26, 2010 7:44 am
Forum: Help / Aide
Topic: How to install on Mac OS X 10.5 ???
Replies: 27
Views: 65464

Re: How to install on Mac OS X 10.5 ???

You can not use an older version of ftgl. But this issue has been fixed a long time ago if I remember well.
However the binary produced with the latest sources crashes on OS X. I will take a look as soon as possible.
by milipili
Wed Apr 21, 2010 11:59 am
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

Hi !
Sorry for being lost for such a long time :)
By the way, ever had a strange eerie and ear-deafening sound come out of your Mac ever millipilli? I got it just today as I was logging on to Windows. When I logged on, it stopped.
I don't really understand the problem, if any
by milipili
Wed Mar 17, 2010 9:19 am
Forum: coding / développement
Topic: Is there anything I can do for help?
Replies: 17
Views: 41444

Re: Is there anything I can do for help?

Another developer is a good thing ^^ Welcome !
by milipili
Tue Mar 09, 2010 4:11 pm
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

You should not have any problem. I'm a bit paranoid with my installs, and It is really easy to install with an external drive (like an USB external storage).
by milipili
Mon Mar 08, 2010 11:16 am
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

From the user interface, 10.6 is (nearly) exactly like 10.5. However the core engine has been deeply modified so you may find some specific software that does not work very well (32bits -> 64bits + some API changes). However, it should be fixed by now. The upgrade from 10.5 to 10.6 works smoothly, a...
by milipili
Fri Feb 26, 2010 9:53 am
Forum: Help / Aide
Topic: Can't register on trac
Replies: 3
Views: 13072

Re: Can't register on trac

Please send me a mail for reminder when I will be back.
by milipili
Fri Feb 26, 2010 9:44 am
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

I am sorry I am currently very far from my computer :) But when I come back, I will check this and make a new binary with the latest changes.
by milipili
Fri Feb 05, 2010 1:52 pm
Forum: Textures
Topic: Hi-res TA logo
Replies: 10
Views: 24282

Re: Hi-res TA logo

Very nice ! 8)
by milipili
Thu Jan 14, 2010 8:36 pm
Forum: Announcements / Annonces
Topic: TA3D 0.6 beta 4 for OS X (r2289)
Replies: 0
Views: 13536

TA3D 0.6 beta 4 for OS X (r2289)

Here :)
http://downloads.ta3d.org/binaries/maco ... -intel-x86

PS: Please ask if you want a Leopard 10.5 version
by milipili
Tue Jan 12, 2010 2:21 pm
Forum: Help / Aide
Topic: Terrain Display Problems on OS X
Replies: 5
Views: 11834

Re: Terrain Display Problems on OS X

Could you tell me what is your video card please ?
by milipili
Mon Jan 11, 2010 12:03 am
Forum: Help / Aide
Topic: Terrain Display Problems on OS X
Replies: 5
Views: 11834

Re: Terrain Display Problems on OS X

The problem has not been fixed, even in the v0.6.
by milipili
Mon Jan 11, 2010 12:00 am
Forum: Suggestion
Topic: Don't allow cursor move outer window borders during the game
Replies: 16
Views: 38134

Re: Don't allow cursor move outer window borders during the game

And, When load a game, couldn't exchange to another app.... I planned to use a thread pool for that, instead of blocking the main thread (which is responsible for managing system events). It is already ready in libyuni but I would like to make more checks before. (Yuni::Job::QueueService for devs i...
by milipili
Mon Jan 04, 2010 12:56 pm
Forum: Suggestion
Topic: Some suggestions for TA3D
Replies: 7
Views: 22069

Re: Some suggestions for TA3D

The real problem may be somewhere else. On my VMware, I can't see a thing from the beginning, which remains strange. But it is only a supposition.
by milipili
Mon Jan 04, 2010 8:22 am
Forum: Suggestion
Topic: Some suggestions for TA3D
Replies: 7
Views: 22069

Re: Some suggestions for TA3D

For my part, mingw-tdm and gdb on Windows work just fine. I use it every day at work. But it seems that the SDL window does not help with that. About MSVC support, you can rely on libYuni (for the core module at least). The real problem would be to make FTGL/SDL work with MSVC. Be aware that MSVC br...
by milipili
Fri Jan 01, 2010 9:05 pm
Forum: café
Topic: Happy BirthDay Griswoldz
Replies: 4
Views: 14572

Re: Happy BirthDay Griswoldz

\o/ :D
by milipili
Sun Dec 27, 2009 10:33 am
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

All versions (Windows, OSX, linux...) have the same features at the same revision, except for some specific options (like texture compression, which is completely disabled on OS X). The current latest revision is r2253, so with the r2251 you should have all the latest features in Ta3d :) (see http:/...
by milipili
Sat Dec 26, 2009 8:59 pm
Forum: coding / développement
Topic: Nice pictures that may be used in Ta3D
Replies: 75
Views: 165433

Re: Nice pictures that may be used in Ta3D

It does not matter. We can use vertex reduction :-D
by milipili
Sat Dec 26, 2009 8:57 pm
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

That only means that the code design of the core engine can be much improved for better performances, and a comparison with other OSes or games will reveal nothing and might be misinterpreted.
But this is something that we're working about.
by milipili
Sat Dec 26, 2009 4:20 pm
Forum: coding / développement
Topic: Nice pictures that may be used in Ta3D
Replies: 75
Views: 165433

Re: Nice pictures that may be used in Ta3D

He may want a svn repository for his models ? :D
by milipili
Sat Dec 26, 2009 4:18 pm
Forum: coding / développement
Topic: TA3D Binary for OS X Snow Leopard !
Replies: 21
Views: 48824

Re: TA3D Binary for OS X Snow Leopard !

There is no use to compare performances with the current code design. There are too many lock contention.