Search found 545 matches
- Fri Jan 28, 2011 9:55 pm
- Forum: Help / Aide
- Topic: ta3d scans my /home/$USER on startup for resources
- Replies: 11
- Views: 31946
Re: ta3d scans my /home/$USER on startup for resources
What problems do you have ? If specific to yuni perhaps you should use the dedicated mailing list dev@libyuni.org (dev+subscribe@libyuni.org to subscribe, dev+unsubscribe@libyuni.org to unsubscribe)
Re: test
Oh Balthazar ! Is that you ?
- Sun Jan 09, 2011 12:07 am
- Forum: Help / Aide
- Topic: ta3d scans my /home/$USER on startup for resources
- Replies: 11
- Views: 31946
Re: ta3d scans my /home/$USER on startup for resources
Could you try again ? The r1402 should fix your issue.
(https://dev.libyuni.org/projects/yuni-f ... sions/1402)
(https://dev.libyuni.org/projects/yuni-f ... sions/1402)
- Sat Jan 01, 2011 9:15 pm
- Forum: café
- Topic: Happy new year!
- Replies: 2
- Views: 13201
Re: Happy new year!
To infinity ... and beyond !
- Sat Jan 01, 2011 9:08 pm
- Forum: Help / Aide
- Topic: How does one install TA3D on Mac?
- Replies: 10
- Views: 30297
Re: How does one install TA3D on Mac?
alexclimber : this version, as the path suggested it, is compiled for 10.6. It seems there are some incompatibilities, probably from the SDL library. The root of the problem should be somehow related to how the macport's packages are compiled with the OS X SDK (10.5, 10.6). As nobody asked, I've not...
- Tue Dec 21, 2010 10:59 pm
- Forum: coding / développement
- Topic: libyuni : CustomString now replaces StringBase
- Replies: 2
- Views: 14738
Re: libyuni : CustomString now replaces StringBase
The substr like methods will never be provided by the Yuni API. From our point of view, it is a bad habit. It produce useless copies of the string (even when using reference counting). Those methods can always be replaced with the equivalent 'assign' or 'append'. It is the same way for the operator ...
- Wed Dec 15, 2010 1:11 pm
- Forum: Help / Aide
- Topic: ta3d scans my /home/$USER on startup for resources
- Replies: 11
- Views: 31946
Re: ta3d scans my /home/$USER on startup for resources
Yes those issues are related to the last API changes in LibYuni, for the next stable v0.1. I won't be available in the next few days so a temporary solution would be to use the r1383 of the Yuni library. From the ta3d repository's point of view, Yuni is a 3rd party code from another repository (svn:...
- Tue Dec 14, 2010 8:46 am
- Forum: Help / Aide
- Topic: ta3d scans my /home/$USER on startup for resources
- Replies: 11
- Views: 31946
Re: ta3d scans my /home/$USER on startup for resources
This issue should already have been fixed. Is the bug still present in your case ?
- Tue Dec 14, 2010 8:44 am
- Forum: coding / développement
- Topic: libyuni : CustomString now replaces StringBase
- Replies: 2
- Views: 14738
libyuni : CustomString now replaces StringBase
In order to tag its first stable version in a few weeks, we need to replace the obsolete class `StringBase` by the new one far more efficient `CustomString`.
It may break a few things. If there any trouble, please let us know, on this forum or directly on the ml dev@libyuni.org.
It may break a few things. If there any trouble, please let us know, on this forum or directly on the ml dev@libyuni.org.
Re: 10 hours
a yeti conspiracy to rule over the world for sure...
- Sat Dec 11, 2010 7:24 pm
- Forum: Help / Aide
- Topic: How does one install TA3D on Mac?
- Replies: 10
- Views: 30297
Re: How does one install TA3D on Mac?
Hi ! Could you try this one ? http://downloads.ta3d.org/binaries/macos/dev/v0.6.x/10.6.snowleopard-intel-x86/ta3d-osx10.6-v0.6.0.WIP.r2727.dmg This version is universal Binary and should work. I had to recompile all the libraries to build it but I don't have a 32bits-only capable processor to test it.
- Tue Nov 23, 2010 9:50 pm
- Forum: Help / Aide
- Topic: How does one install TA3D on Mac?
- Replies: 10
- Views: 30297
Re: How does one install TA3D on Mac?
I am a bit busy currently. I will try to provide you a new disk image the next week.
- Wed Nov 10, 2010 10:07 pm
- Forum: Help / Aide
- Topic: How does one install TA3D on Mac?
- Replies: 10
- Views: 30297
Re: How does one install TA3D on Mac?
The issue is that the version from the DMG is 64bits only, which your hardware is unable to handle. I will make ta3d build again on OS X (with the latest features) and I will provide you an universal binary as soon as possible.
- Wed Nov 10, 2010 9:51 pm
- Forum: coding / développement
- Topic: PThreads on Windows
- Replies: 10
- Views: 29713
Re: PThreads on Windows
Mainly stability issues. Anyway I can't see good reasons to prefer pthread instead of the native system API.
- Wed Nov 10, 2010 11:14 am
- Forum: Help / Aide
- Topic: How does one install TA3D on Mac?
- Replies: 10
- Views: 30297
Re: How does one install TA3D on Mac?
Hi !
Could you tell me what kind of mac do you have and the exact version of your OS X ?
Could you tell me what kind of mac do you have and the exact version of your OS X ?
- Thu Oct 21, 2010 8:58 am
- Forum: coding / développement
- Topic: Trac down due to a maintenance
- Replies: 1
- Views: 13121
Trac down due to a maintenance
The trac is currently down due to a maintenance operation (OS upgrade). Sorry for the inconvenience.
- Tue Oct 19, 2010 6:59 am
- Forum: café
- Topic: Small project
- Replies: 4
- Views: 16856
Re: Small project
In this case, you should look for type inference, not templates
- Mon Oct 18, 2010 7:53 pm
- Forum: café
- Topic: Small project
- Replies: 4
- Views: 16856
Re: Small project
Hum sounds interesting to me (for Yuni actually :lol: ). Ok first question : is it possible to embed the engine for evaluating small expressions with unknown symbols ? (like a SQL query for example) User case : I have thousand of objects. I would like to find all objects matching a criteria, for exa...
- Sun Oct 17, 2010 12:37 pm
- Forum: coding / développement
- Topic: PThreads on Windows
- Replies: 10
- Views: 29713
Re: PThreads on Windows
The Yuni framework is about to drop pthread on Windows and will use the native API as soon as possible. From all tests we have done, pthread64 is not suitable for a production environment.
- Sun Oct 17, 2010 12:33 pm
- Forum: Help / Aide
- Topic: 'yuni-config' not found
- Replies: 9
- Views: 26991
Re: 'yuni-config' not found
There are a lot of code refactoring about the yuni-config / CMakeList in order to make the command 'make install' works and to provide a stable release. Sorry for inconvenience.
- Mon Sep 27, 2010 7:56 pm
- Forum: coding / développement
- Topic: SVN repository location change
- Replies: 3
- Views: 16386
Re: SVN repository location change
The virtual hosts were mis-configured. But it should be ok now.
- Sat Sep 18, 2010 6:04 pm
- Forum: coding / développement
- Topic: SVN repository location change
- Replies: 3
- Views: 16386
SVN repository location change
The subversion repository urls have been changed. The old ones will remain valid for a few months however.
For TA3D :
http://svn.ta3d.org/ta3d (http only)
or
https://svn.iwi.me/ta3d (http + ssl)
For Yuni :
https://svn.iwi.me/yuni (http + ssl)
For TA3D :
http://svn.ta3d.org/ta3d (http only)
or
https://svn.iwi.me/ta3d (http + ssl)
For Yuni :
https://svn.iwi.me/yuni (http + ssl)
- Wed Sep 08, 2010 12:13 pm
- Forum: coding / développement
- Topic: failsafe GUI
- Replies: 2
- Views: 14548
Re: failsafe GUI
What will you do if the SDL-sgui could not start ? (could not initialize for example)
- Sat Aug 14, 2010 6:18 pm
- Forum: coding / développement
- Topic: Nice pictures that may be used in Ta3D
- Replies: 75
- Views: 174361
Re: Nice pictures that may be used in Ta3D
Wow ! This should be very expensive to build
- Tue Jun 22, 2010 10:31 pm
- Forum: Help / Aide
- Topic: cannot start mac app
- Replies: 4
- Views: 19488
- Tue Jun 22, 2010 7:12 am
- Forum: Help / Aide
- Topic: cannot start mac app
- Replies: 4
- Views: 19488
Re: cannot start mac app
Thanks for noticing me. I will make a new DMG as soon as possible, probably tonight.
- Sun Jun 13, 2010 12:36 pm
- Forum: Announcements / Annonces
- Topic: TA3D 0.6.2637 for Mac OS 10.6
- Replies: 4
- Views: 19575
Re: TA3D 0.6.2637 for Mac OS 10.6
oki I will wait for it then ^^
- Sun Jun 13, 2010 1:27 am
- Forum: Announcements / Annonces
- Topic: TA3D 0.6.2637 for Mac OS 10.6
- Replies: 4
- Views: 19575
TA3D 0.6.2637 for Mac OS 10.6
I have just fixed a few SegV (LuaJIT does nasty things with pointers and there was a bug when retrieving the resolution list). So here is the latest svn version for OS X 10.6. I know that there are a few 10.5 users so I am currently looking for an install disk image. http://downloads.ta3d.org/binari...
- Wed May 26, 2010 12:15 pm
- Forum: café
- Topic: Mass Banning..
- Replies: 3
- Views: 14949
Re: Mass Banning..
It is often a real person behind this kind of spam. Adding an email validation makes the task more difficult and risky for the spammer (because you can trace it) but it can not 100% guarantee that it won't happen again.
- Wed May 26, 2010 7:44 am
- Forum: Help / Aide
- Topic: How to install on Mac OS X 10.5 ???
- Replies: 27
- Views: 67134
Re: How to install on Mac OS X 10.5 ???
You can not use an older version of ftgl. But this issue has been fixed a long time ago if I remember well.
However the binary produced with the latest sources crashes on OS X. I will take a look as soon as possible.
However the binary produced with the latest sources crashes on OS X. I will take a look as soon as possible.
- Wed Apr 21, 2010 11:59 am
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
Hi !
Sorry for being lost for such a long time
Sorry for being lost for such a long time
I don't really understand the problem, if anyBy the way, ever had a strange eerie and ear-deafening sound come out of your Mac ever millipilli? I got it just today as I was logging on to Windows. When I logged on, it stopped.
- Wed Mar 17, 2010 9:19 am
- Forum: coding / développement
- Topic: Is there anything I can do for help?
- Replies: 17
- Views: 42896
Re: Is there anything I can do for help?
Another developer is a good thing ^^ Welcome !
- Tue Mar 09, 2010 4:11 pm
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
You should not have any problem. I'm a bit paranoid with my installs, and It is really easy to install with an external drive (like an USB external storage).
- Mon Mar 08, 2010 11:16 am
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
From the user interface, 10.6 is (nearly) exactly like 10.5. However the core engine has been deeply modified so you may find some specific software that does not work very well (32bits -> 64bits + some API changes). However, it should be fixed by now. The upgrade from 10.5 to 10.6 works smoothly, a...
- Fri Feb 26, 2010 9:53 am
- Forum: Help / Aide
- Topic: Can't register on trac
- Replies: 3
- Views: 13522
Re: Can't register on trac
Please send me a mail for reminder when I will be back.
- Fri Feb 26, 2010 9:44 am
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
I am sorry I am currently very far from my computer But when I come back, I will check this and make a new binary with the latest changes.
- Fri Feb 05, 2010 1:52 pm
- Forum: Textures
- Topic: Hi-res TA logo
- Replies: 10
- Views: 25242
Re: Hi-res TA logo
Very nice !
- Thu Jan 14, 2010 8:36 pm
- Forum: Announcements / Annonces
- Topic: TA3D 0.6 beta 4 for OS X (r2289)
- Replies: 0
- Views: 15515
TA3D 0.6 beta 4 for OS X (r2289)
Here
http://downloads.ta3d.org/binaries/maco ... -intel-x86
PS: Please ask if you want a Leopard 10.5 version
http://downloads.ta3d.org/binaries/maco ... -intel-x86
PS: Please ask if you want a Leopard 10.5 version
- Tue Jan 12, 2010 2:21 pm
- Forum: Help / Aide
- Topic: Terrain Display Problems on OS X
- Replies: 5
- Views: 12084
Re: Terrain Display Problems on OS X
Could you tell me what is your video card please ?
- Mon Jan 11, 2010 12:03 am
- Forum: Help / Aide
- Topic: Terrain Display Problems on OS X
- Replies: 5
- Views: 12084
Re: Terrain Display Problems on OS X
The problem has not been fixed, even in the v0.6.
- Mon Jan 11, 2010 12:00 am
- Forum: Suggestion
- Topic: Don't allow cursor move outer window borders during the game
- Replies: 16
- Views: 39323
Re: Don't allow cursor move outer window borders during the game
And, When load a game, couldn't exchange to another app.... I planned to use a thread pool for that, instead of blocking the main thread (which is responsible for managing system events). It is already ready in libyuni but I would like to make more checks before. (Yuni::Job::QueueService for devs i...
- Mon Jan 04, 2010 12:56 pm
- Forum: Suggestion
- Topic: Some suggestions for TA3D
- Replies: 7
- Views: 22969
Re: Some suggestions for TA3D
The real problem may be somewhere else. On my VMware, I can't see a thing from the beginning, which remains strange. But it is only a supposition.
- Mon Jan 04, 2010 8:22 am
- Forum: Suggestion
- Topic: Some suggestions for TA3D
- Replies: 7
- Views: 22969
Re: Some suggestions for TA3D
For my part, mingw-tdm and gdb on Windows work just fine. I use it every day at work. But it seems that the SDL window does not help with that. About MSVC support, you can rely on libYuni (for the core module at least). The real problem would be to make FTGL/SDL work with MSVC. Be aware that MSVC br...
- Fri Jan 01, 2010 9:05 pm
- Forum: café
- Topic: Happy BirthDay Griswoldz
- Replies: 4
- Views: 15321
- Sun Dec 27, 2009 10:33 am
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
All versions (Windows, OSX, linux...) have the same features at the same revision, except for some specific options (like texture compression, which is completely disabled on OS X). The current latest revision is r2253, so with the r2251 you should have all the latest features in Ta3d :) (see http:/...
- Sat Dec 26, 2009 9:41 pm
- Forum: coding / développement
- Topic: Nice pictures that may be used in Ta3D
- Replies: 75
- Views: 174361
- Sat Dec 26, 2009 8:59 pm
- Forum: coding / développement
- Topic: Nice pictures that may be used in Ta3D
- Replies: 75
- Views: 174361
Re: Nice pictures that may be used in Ta3D
It does not matter. We can use vertex reduction
- Sat Dec 26, 2009 8:57 pm
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
That only means that the code design of the core engine can be much improved for better performances, and a comparison with other OSes or games will reveal nothing and might be misinterpreted.
But this is something that we're working about.
But this is something that we're working about.
- Sat Dec 26, 2009 4:20 pm
- Forum: coding / développement
- Topic: Nice pictures that may be used in Ta3D
- Replies: 75
- Views: 174361
Re: Nice pictures that may be used in Ta3D
He may want a svn repository for his models ?
- Sat Dec 26, 2009 4:18 pm
- Forum: coding / développement
- Topic: TA3D Binary for OS X Snow Leopard !
- Replies: 21
- Views: 51498
Re: TA3D Binary for OS X Snow Leopard !
There is no use to compare performances with the current code design. There are too many lock contention.