Search found 2055 matches

by Balthazar
Sat Apr 07, 2012 2:25 pm
Forum: café
Topic: Registration lock?
Replies: 9
Views: 12016

Re: Registration lock?

URL, damn, forbid to post URL links for users with less than 50 messages )
by Balthazar
Sat Apr 07, 2012 2:24 pm
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 6775

Re: Forum spambots... gah

Just forbid posting with "links" in the messages and it should be fine )
by Balthazar
Sat Apr 07, 2012 2:22 pm
Forum: coding / développement
Topic: ta3d coding
Replies: 16
Views: 13232

Re: ta3d coding

Well - that`s something to remember! TAK was not so bad anyway...
by Balthazar
Sat Apr 07, 2012 2:16 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

I've just deleted some spams maybe I'll build and release something soon (as I start playing with a cousin I will likely find motivation to fix bugs ... when I find time :D). Great! I can`t find anymore reasons how to tell russian community that ta3d don`t evolve - we are still belive to get our ha...
by Balthazar
Wed Dec 28, 2011 4:12 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

pa, I guess zuzuf is really busy, it was normaly to delay cause it's hardly to re-enter the state. And TA3D is a pretty big project, so to have a clean view in whole for update/fix bugs, it really need to be free for have the feel that I can do it! :D It's ok to wait zuzuf for me ... He`s a little ...
by Balthazar
Tue Nov 01, 2011 1:41 pm
Forum: café
Topic: Registration lock?
Replies: 9
Views: 12016

Re: Registration lock?

The problem is that anti-spam restrictions can be easilly bypassed by had-typing of captcha - all other can be done automatically. In such case - there is no protection against such spam methods except that was mentioned above.
by Balthazar
Tue Nov 01, 2011 10:25 am
Forum: café
Topic: Registration lock?
Replies: 9
Views: 12016

Re: Registration lock?

Well, AFIK we can:
1. add restriction to posting for new registered persons - 1 day, it should be more than enought.
2. restrict for newly registered bots to post messages with URL links.
3. ....
4. PROFIT!!!
by Balthazar
Fri Oct 28, 2011 3:36 pm
Forum: Tests
Topic: r2932 tests
Replies: 2
Views: 4203

Re: r2932 tests

screenshot() will do it for you )
by Balthazar
Fri Oct 28, 2011 3:34 pm
Forum: Suggestion
Topic: many new types of ta3d suggestions! :D
Replies: 6
Views: 19955

Re: many new types of ta3d suggestions! :D

Flashbang232 wrote:Zuzuf, even though im a kid, i have my connections =)
So why don`t you use it? :P
by Balthazar
Fri Oct 28, 2011 3:26 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Sorry for the long time not being there. I've been really busy and recently sick. TA3D is not dying actually but things are going slowly because releasing TA3D 0.6 implies fixing a windows specific compilation error and because I develop with windows at work I am a bit fed up with it right now whic...
by Balthazar
Tue Oct 04, 2011 6:42 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Some people says that Ta3d is dying... They are wrong Zuzuf, are they?
by Balthazar
Tue Sep 13, 2011 2:30 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

:|
by Balthazar
Thu Aug 18, 2011 12:32 pm
Forum: coding / développement
Topic: Shadows! :D
Replies: 5
Views: 4600

Re: Shadows! :D

Screenshot ))) screenshot ))) !!
by Balthazar
Mon Aug 01, 2011 4:29 pm
Forum: Units
Topic: Beherith public domain T2 Core units
Replies: 3
Views: 13319

Re: Beherith public domain T2 Core units

Damn... That looks cool :P
by Balthazar
Mon Aug 01, 2011 4:28 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Soooouuuu... where mah win32 binaries :P :wink:
by Balthazar
Mon Aug 01, 2011 8:29 am
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

:twisted:
by Balthazar
Mon Jul 18, 2011 3:11 pm
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 6775

Re: stop this piece of shit

Trying to delete annoying stuff from time to time, hope it helps a little.

Also - maybe you should add email approvment? I guest it`ll make major part of bots useless.
by Balthazar
Mon Jul 18, 2011 3:09 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Maybe you can remotely build the latest binarie? I`m kinda missing new betas :P
by Balthazar
Mon Jul 18, 2011 3:08 pm
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 265333

Re: my attempt to re-create OTA Urban stuff..

Maybe because of huge amount of sprite objects on it? :mrgreen:
by Balthazar
Fri Jul 15, 2011 8:54 am
Forum: Suggestion
Topic: TA3d using a "external shell" to detect stuff....
Replies: 3
Views: 5562

Re: TA3d using a "external shell" to detect stuff....

Flashbang232 wrote:
very powerful compressor
Well of course zuzuf, this is why we have balthazar here =P

maaaan, this is 15% dissapointment.
but yay, glad it can be implemented ! :D
Hehe, hehehe :lol:
by Balthazar
Fri Jul 15, 2011 8:49 am
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 265333

Re: my attempt to re-create OTA Urban stuff..

Sadly, but it does seem so...
by Balthazar
Thu Jun 09, 2011 3:41 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Any news since 17 of April :P ?
by Balthazar
Sun Mar 20, 2011 7:17 am
Forum: Help / Aide
Topic: Specifications....
Replies: 4
Views: 5230

Re: Specifications....

Also be warned that to make square particles you should edit sprites to sqares with 2 times reduced sides so you`ll get square particle in two times bigger square canvas.
That should be done because of the blending effect that makes square particles look like circles.
by Balthazar
Mon Mar 14, 2011 5:17 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Great )
by Balthazar
Fri Mar 04, 2011 4:53 pm
Forum: Online games / Parties en ligne
Topic: 0.6 alpha 13 games
Replies: 15
Views: 30837

Re: 0.6 alpha 13 games

Неа, пока нет. Можешь прислать личным сообщением или на электронную почту администраторам (кнопки слева под никами).

Hehe, not yet. You can send a feedback using PM or EMAIL buttons under the nick to any of Moderators - Zuzuf, Milipili or me.
by Balthazar
Wed Mar 02, 2011 6:49 pm
Forum: Suggestion
Topic: website
Replies: 1
Views: 4077

Re: website

Nice, but i somehow do like the present one.
by Balthazar
Thu Feb 24, 2011 7:10 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Even wired do looks cool )
by Balthazar
Fri Feb 18, 2011 7:33 am
Forum: Map features
Topic: Feature replacement time!
Replies: 8
Views: 19040

Re: Feature replacement time!

Matman - you are doind a really great! Now Ta3D have descent models for maps )
by Balthazar
Wed Feb 16, 2011 8:55 am
Forum: Maps
Topic: Lushers! (New map)
Replies: 9
Views: 6874

Re: Lushers! (New map)

I don`t really interested HOW it was done, but the result is PURE AWESOMNESS!
by Balthazar
Tue Feb 15, 2011 11:54 am
Forum: Maps
Topic: Lushers! (New map)
Replies: 9
Views: 6874

Re: Lushers! (New map)

Great trees indeed
by Balthazar
Tue Feb 15, 2011 6:43 am
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

Good ) Time to update the buglist )
by Balthazar
Mon Feb 14, 2011 2:15 pm
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

zuzuf wrote:hum, maybe you should rename duplicate bug numbers ... there are two 20, of course I fixed only one :roll:
Opps, the one that are from beta 11 version was ment to be tested and moved up to the main list, but I don`t yet managed to test it all (((
by Balthazar
Sun Feb 13, 2011 9:15 am
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Updated. Bug 20 is still present.
by Balthazar
Sat Feb 12, 2011 7:19 pm
Forum: Tests
Topic: My first experience
Replies: 13
Views: 7061

Re: My first experience

Any advice on which version of 0.6 to download? I can't get the latest one to run and don't really have time to test all of them If I could help by sending crash logs or something I can too, I just don't know which files would be useful to you. Grab the one that have higher number. r2827 up to date...
by Balthazar
Fri Feb 11, 2011 7:24 am
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Updated. 27,28,29,30 - from Sarwajagat message on tau.
by Balthazar
Thu Feb 10, 2011 5:06 pm
Forum: Help / Aide
Topic: Ta3d doesnt run properly
Replies: 10
Views: 6679

Re: Ta3d doesnt run properly

Flashbang232 - it can be water quality or shadows quality that significally slows down game.
by Balthazar
Thu Feb 10, 2011 6:51 am
Forum: Help / Aide
Topic: Yo yo yo Ta3d crashes yo yo
Replies: 10
Views: 6565

Re: Yo yo yo Ta3d crashes yo yo

You can track changelist here http://trac.ta3d.org/timeline
by Balthazar
Wed Feb 09, 2011 7:13 pm
Forum: Maps
Topic: Lushers! (New map)
Replies: 9
Views: 6874

Re: Lushers! (New map)

The lovely one )
by Balthazar
Wed Feb 09, 2011 1:21 pm
Forum: coding / développement
Topic: Water Frag/Vert Files
Replies: 8
Views: 5578

Re: Water Frag/Vert Files

Flashbang232 wrote:Also, ultimate water quality has those weird white lines, which is why i brought up this issue in the first place :P
The lines are not white anymore )
by Balthazar
Wed Feb 09, 2011 11:19 am
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Updated. Added 24,25,26 and suggestion about animated sun postioning.
by Balthazar
Wed Feb 09, 2011 9:13 am
Forum: coding / développement
Topic: Water Frag/Vert Files
Replies: 8
Views: 5578

Re: Water Frag/Vert Files

This is possible. However these constants were generated by a program (basically it's a random set of parameters which produced visually good results) in order to produce complex patterns. If you want to add details, it'll have a cost and it's not easy to get a convincing set of parameters. If you ...
by Balthazar
Wed Feb 09, 2011 9:12 am
Forum: Help / Aide
Topic: Yo yo yo Ta3d crashes yo yo
Replies: 10
Views: 6565

Re: Yo yo yo Ta3d crashes yo yo

zuzuf wrote:Does r2767 lag too ?
I guess it`s the integrated videocard case )
by Balthazar
Tue Feb 08, 2011 7:30 pm
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Getting error each time I quit the game.

Logs attached.
by Balthazar
Tue Feb 08, 2011 6:22 pm
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Updated. Fog now works, but land units can pass through it - should be fixed.
by Balthazar
Tue Feb 08, 2011 6:02 pm
Forum: Help / Aide
Topic: Ta3d doesnt run properly
Replies: 10
Views: 6679

Re: Ta3d doesnt run properly

Try to run the latest version.
by Balthazar
Mon Feb 07, 2011 12:52 pm
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Updated 22.
by Balthazar
Sun Feb 06, 2011 8:30 pm
Forum: Announcements / Annonces
Topic: Current beta packages
Replies: 118
Views: 50839

Re: Current beta packages

zuzuf wrote:New packages built from r2819 are ready.
Gotta catch them all )
by Balthazar
Sun Feb 06, 2011 7:47 pm
Forum: Tests
Topic: r2802
Replies: 27
Views: 10276

Re: r2802

Updated - added 20 and 21
by Balthazar
Sun Feb 06, 2011 7:03 pm
Forum: Help / Aide
Topic: Yo yo yo Ta3d crashes yo yo
Replies: 10
Views: 6565

Re: Yo yo yo Ta3d crashes yo yo

Flashbang232 - are you using clean install?