Search found 152 matches

by DOT
Mon Jun 05, 2017 5:23 pm
Forum: Help / Aide
Topic: TA3D doesn't load any mods
Replies: 11
Views: 33220

Re: TA3D doesn't load any mods

I got those 2 mods from here: http://www.ta3d.org/mods-en.php
by DOT
Mon Jun 05, 2017 2:09 pm
Forum: Help / Aide
Topic: TA3D doesn't load any mods
Replies: 11
Views: 33220

Re: TA3D doesn't load any mods

It just looks like a regular TA game with no additional units when I select one of those mods.
by DOT
Mon May 22, 2017 8:46 am
Forum: Help / Aide
Topic: TA3D doesn't load any mods
Replies: 11
Views: 33220

Re: TA3D doesn't load any mods

Here is the TAWD Sidedata.tdf : https://pastebin.com/MXxhKj6Y
and CNC one: https://pastebin.com/0sFhfFv1
by DOT
Fri May 05, 2017 10:58 am
Forum: Help / Aide
Topic: TA3D doesn't load any mods
Replies: 11
Views: 33220

Re: TA3D doesn't load any mods

I put the CNC mod in ~/.ta3d/resources/mods/cnc and it has info.mod there too, so when I start up the game it will let me select TA:World Domination and the C&C mod but as soon one of those mod is loaded it shows on skirmish menu only the 2 default faction names ARM and CORE so it wont even let me s...
by DOT
Sat Apr 08, 2017 9:13 pm
Forum: Help / Aide
Topic: TA3D doesn't load any mods
Replies: 11
Views: 33220

Re: TA3D doesn't load any mods

by DOT
Sat Apr 08, 2017 1:06 pm
Forum: coding / développement
Topic: TA3D 0.7 Qt5 port progress
Replies: 2
Views: 13780

Re: TA3D 0.7 Qt5 port progress

So the reason porting TA3D to Qt5 instead of SDL is just for the increased portability between different platforms or does it also provide other advances that SDL cannot provide per default? I am just wondering since this is quite a overhaul.
by DOT
Sat Apr 08, 2017 1:00 pm
Forum: Help / Aide
Topic: TA3D doesn't load any mods
Replies: 11
Views: 33220

TA3D doesn't load any mods

Well I tried to use a few mods which was available on this site which are: C&C, TAWD and XTA99. They do not have any ta3d.mod or info.mod in the archive so I had to create these on my own. when I put those mods in .ta3d/mods and starting TA3D they are not shown at all but when I put those mods in .t...
by DOT
Fri Apr 07, 2017 11:00 am
Forum: Announcements / Annonces
Topic: TA3D 0.6
Replies: 7
Views: 37880

Re: TA3D 0.6

Very nice, so TA3D will be maintained for a while? That's great.
Also with the QT5 port is this the reason why TA3D 0.6.0 (Linux) is almost 200 MiB big? The previous one had a puny 17~ MiB size.
by DOT
Wed Sep 09, 2015 8:13 pm
Forum: café
Topic: Registration lock?
Replies: 9
Views: 34994

Re: Registration lock?

Oh boy that was couple of spam that I have removed.

I wonder if this forum will become ever active again or if it is dead for good...
Sad to see it go but eh what can I do about it...
by DOT
Tue Apr 10, 2012 2:59 pm
Forum: café
Topic: Music?
Replies: 0
Views: 13987

Music?

Well the latest beta build contains only one music
is it on the plan that TA3D will feature more music?
by DOT
Sun Apr 01, 2012 8:42 pm
Forum: café
Topic: Registration lock?
Replies: 9
Views: 34994

Re: Registration lock?

Well If you could somehow disable indexing this would help I guess tutorial thingy http://www.phpbb.com/customise/db/mod/advanced_block_mod/faq/f_548 plugins http://www.phpbb.com/customise/db/modifications/anti-spam-9/ couldn't find more... Is it possible for you to make a script that automatically ...
by DOT
Sun Mar 25, 2012 9:59 am
Forum: Announcements / Annonces
Topic: Is TA3D dead now?
Replies: 6
Views: 24481

Is TA3D dead now?

I think the topic title says it all...
by DOT
Sun Jan 15, 2012 1:33 pm
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 32126

Re: Forum spambots... gah

by DOT
Thu Nov 03, 2011 12:56 pm
Forum: café
Topic: Registration lock?
Replies: 9
Views: 34994

Re: Registration lock?

So i did some few IP bans i hope this should do it now for good. stupid pesky spambots they are just wasting my time. Oh and Thanks zuzuf again for letting me being a Moderator so i can clean up here a bit. Most spambots comes here from Germany ,Russian , sometimes Ukraine , USA and China hmm... i c...
by DOT
Tue Nov 01, 2011 10:30 am
Forum: café
Topic: Registration lock?
Replies: 9
Views: 34994

Re: Registration lock?

That is something should be implented Also there should give something that is a spam bot proof verification and not the one which we have which is due to my knowledge just some random numbers This is abnormal, not even on our "brother" website got such a spambots problem who even spams with birthda...
by DOT
Sat Oct 29, 2011 12:04 pm
Forum: Maps
Topic: New Map:Crystal Aneurism
Replies: 7
Views: 48707

Re: New Map:Crystal Aneurism

the colour shema reminds me of acidic maps.
by DOT
Sat Oct 29, 2011 11:57 am
Forum: café
Topic: Registration lock?
Replies: 9
Views: 34994

Registration lock?

Recently those spambots are getting annyoning not to mention we got alot of spam accounts here we should close the registration until it is cleaned. i mean 70~ Page full of spambot accounts We should somehow make a thread open who everyone shall post who is not a spambot within 1 month. Somehow the ...
by DOT
Fri Sep 09, 2011 10:22 am
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 32126

Re: stop this piece of shit

Which bastard would pay for those spammers? Gah.
by DOT
Mon Sep 05, 2011 5:06 pm
Forum: Suggestion
Topic: Nanolathe stuff
Replies: 6
Views: 21883

Re: Nanolathe stuff

Different colours and Different Images for those nanolate yes
Well i guess you could replace the Nanolathe texture it is somewhere put in a folder
by DOT
Mon Aug 29, 2011 7:31 pm
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 32126

Re: stop this piece of shit

Great i removed 3/1 Pages full of shit. Do they have nothing better to do?
by DOT
Sun Jul 10, 2011 5:37 am
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 381368

Re: my attempt to re-create OTA Urban stuff..

Well, did i mentioned that i am back on work on summer holiday? No? Well then so do i now then, yes i know its a pain to wait that long but i dont got other choices :(

and finally i learned to do some cheap textures on it... with uv-mapping! (auto for the win)
by DOT
Sun Jul 10, 2011 5:35 am
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 32126

Re: stop this piece of shit

nice, i cannot imagine how this little forum is a targed of those pesky spambots
by DOT
Sun Jul 10, 2011 5:31 am
Forum: Help / Aide
Topic: TA3D freeze after 5-6 minutes.
Replies: 10
Views: 29858

Re: TA3D freeze after 5-6 minutes.

It seems some textures are missing, did you gaved them properly direction to the textures? It could be that cause, also if it still freezes try with other format that TA3D supports like s3o. if it still crashes then post it, so we can try to help you Edit: ahh wait you are using the beta version of ...
by DOT
Fri May 13, 2011 10:49 pm
Forum: café
Topic: Forum spambots... gah
Replies: 11
Views: 32126

Forum spambots... gah

http://www.stopforumspam.com/
No seriously those spambots gets fucking annyoning
by DOT
Sat Mar 26, 2011 7:17 pm
Forum: Announcements / Annonces
Topic: Total Annihilation re-relase for newer windows systems
Replies: 11
Views: 32532

Re: Total Annihilation re-relase for newer windows systems

Wait wat if TA2 release... OH SHIT SHITSTORM FOR SPRING RTS MODS!
by DOT
Sat Mar 26, 2011 7:16 pm
Forum: café
Topic: test
Replies: 6
Views: 19382

Re: test

FONTSIZE IS 200 MAX YOU HEARD IT?
by DOT
Sun Mar 06, 2011 7:30 am
Forum: Suggestion
Topic: [Long rant] Making the game non-coder contributors friendly
Replies: 22
Views: 51212

Re: [Long rant] Making the game non-coder contributors frien

alternative isn't it possible to add a folder with .inis (or any other txt format) that is like armcom.ini and reads out the model pieces and defines which pieces is it which connected?
i think it would solve the name limit size
by DOT
Sun Mar 06, 2011 7:17 am
Forum: Map features
Topic: Feature replacement time!
Replies: 8
Views: 51581

Re: Feature replacement time!

pinetree is awesome
by DOT
Sun Mar 06, 2011 7:16 am
Forum: Units
Topic: My lil' units
Replies: 23
Views: 51285

Re: My lil' units

the ships looks much better now
but the A.K. gun looks a bit to blocky :/ i hope the red boxes in front of the gun is not real
by DOT
Sun Mar 06, 2011 7:10 am
Forum: café
Topic: my other projects :)
Replies: 4
Views: 16598

Re: my other projects :)

good traveling

its nice to see that you are getting bigger :D
by DOT
Thu Jan 06, 2011 7:05 pm
Forum: Suggestion
Topic: The main advantages of TA3D over other TA-like RTS
Replies: 19
Views: 47174

Re: The main advantages of TA3D over other TA-like RTS

well i mean the older ones seems to have more problemm with OpenGL
by DOT
Thu Jan 06, 2011 7:04 pm
Forum: café
Topic: test
Replies: 6
Views: 19382

Re: test

how can you insult me with your question mark?

i am not allowed to test things? :D
by DOT
Tue Jan 04, 2011 10:28 pm
Forum: café
Topic: test
Replies: 6
Views: 19382

test

test
test
[/color]
by DOT
Tue Jan 04, 2011 6:17 pm
Forum: Suggestion
Topic: Ta3d *battle* music
Replies: 3
Views: 15501

Re: Ta3d *battle* music

uhh okay i think we need more of fight/building music instead of victory/deafet o_o
by DOT
Fri Dec 31, 2010 3:28 pm
Forum: café
Topic: something that we should have for long
Replies: 2
Views: 12307

Re: something that we should have for long

How about that?

Newbies will only be able to post URL/pictures if they are in Proven group or so
and they automatically on a group "Possible spambot"

something like that

because if newbs can post imgs your ip is logged
by DOT
Wed Dec 29, 2010 12:12 pm
Forum: café
Topic: something that we should have for long
Replies: 2
Views: 12307

something that we should have for long

newbs cant post link

this reduces spambots
by DOT
Sun Dec 26, 2010 9:36 am
Forum: Suggestion
Topic: The main advantages of TA3D over other TA-like RTS
Replies: 19
Views: 47174

Re: The main advantages of TA3D over other TA-like RTS

Disadvanatges: - the game is still a little buggy under Win32 and ATI cards That is quite obvious that ATI card fails alot on OpenGL since their ,,support" for OpenGL just sometimes fucking sucks i am not myself an ATI user but i readed alot that mainy (This and Spring RTS) ATI users encounters oft...
by DOT
Sun Dec 26, 2010 9:33 am
Forum: Announcements / Annonces
Topic: 3DMEditor2 alpha 8 for windows
Replies: 19
Views: 45395

Re: 3DMEditor2 alpha 8 for windows

Hm yes that is fair enough you are overloaded anyway with work (school etc...)
we would (i think) understand all if you need a break
by DOT
Fri Dec 24, 2010 9:48 am
Forum: Suggestion
Topic: So, maps?
Replies: 18
Views: 41115

Re: So, maps?

using Images as heightmaps wouldn't that not limit the terrain height?
by DOT
Fri Dec 24, 2010 8:49 am
Forum: Textures
Topic: Some interesting site :)
Replies: 5
Views: 17776

Re: Some interesting site :)

zuzuf wrote:I've just found this:
http://www.tutorialsforblender3d.com/

It's an interesting site with free content (textures and normal maps :), models, skies, ...).

Yes but insufficient for RTS Needs :( also the texture seems to be made with a not free programm...
by DOT
Fri Dec 24, 2010 8:44 am
Forum: café
Topic: 10 hours
Replies: 6
Views: 18377

Re: 10 hours

,,First Rain... Then Snow Rain Snow Rain Snow..."

uhh yes snow storms can be fucking annyoning but throwing some snowball at you neighborhood is funny!
by DOT
Fri Dec 24, 2010 8:41 am
Forum: Units
Topic: My lil' units
Replies: 23
Views: 51285

Re: My lil' units

oh sorry for my late post

The Core warlod ship tbh the gun is way to large! Just for being a little ship

oh and feel free to make the turrets look a bit different then the originals one imo some of them sucks like the Gaat gun model
by DOT
Sun Dec 05, 2010 11:49 am
Forum: Units
Topic: My lil' units
Replies: 23
Views: 51285

Re: My lil' units

Thats pretty impressive

But some of the Units got oversized Turrets :S
by DOT
Sat Dec 04, 2010 10:16 pm
Forum: Announcements / Annonces
Topic: 3DMEditor2 alpha 8 for windows
Replies: 19
Views: 45395

Re: 3DMEditor2 alpha 8 for windows

Aw to bad it would be nice if it does that since Upspring is sometimes ,,Ugly"
by DOT
Sat Dec 04, 2010 6:35 pm
Forum: Announcements / Annonces
Topic: 3DMEditor2 alpha 8 for windows
Replies: 19
Views: 45395

Re: 3DMEditor2 alpha 8 for windows

Can i use this Tool to make .s3o for Spring?
so that Upspring is unneeded now
by DOT
Wed Nov 03, 2010 8:02 pm
Forum: coding / développement
Topic: New texture quality option
Replies: 4
Views: 17029

Re: New texture quality option

I am a bit curios about the No-Limit textures

can this Options be automatically disabled if the Comp is too weak or the Mod Textures is just... Huge?
by DOT
Wed Nov 03, 2010 7:58 pm
Forum: Suggestion
Topic: Unused code: Solar diversity
Replies: 7
Views: 21954

Re: Unused code: Solar diversity

ADD GROWING TREES!

so that we always have fun with burning stuff up

about the Solar diversity or however it was called it is afaik still present in some OTA files but just like growing tree it couldn't do it
by DOT
Wed Nov 03, 2010 7:56 pm
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 381368

Re: my attempt to re-create OTA Urban stuff..

It's just the Lazy adjustment of the UV-Coords and the Lights effect of course :D
by DOT
Wed Nov 03, 2010 5:22 pm
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 381368

Re: my attempt to re-create OTA Urban stuff..

The model is finished
by DOT
Tue Nov 02, 2010 8:55 pm
Forum: 3D Models
Topic: my attempt to re-create OTA Urban stuff..
Replies: 44
Views: 381368

Re: my attempt to re-create OTA Urban stuff..

Bump: I can now texture stuff! due to being busy with Other projects for spring i have not much time for that Urban recreation set (sadly that urban/snow themed stuff is getting often short on common RTS games) Proof: http://img5.imagebanana.com/img/bsu8ncr3/thumb/narrack.png maybe tommorow i have t...